Reputation: 119
Hi all I am calculating a fractal and drawing a bufferedImage based on the number of completedIterations. For the sake of simplicity lets I am coloring the bufferdImage using the completedIterations in this way:
g.setColor(Color.getHSBColor((float) (colorValue - completedIterations), 1F, 1F));
Where colourValue is constant while the image is being generated, lets say in this case it's 0.2.
I have a slider on a JPanel, which when used, changes the colorValue, in the range of 0 to 1. When the colorValue is changed I want to update the BufferedImage in real time, but I don't want to recalculate all the image points as this causes a massive overhead - I just want to recolor the BufferedImage based on the new colorValue.
Can this be done, and if so how would I go about implementing it?
Kind regards
Greg
Upvotes: 3
Views: 2574