Reputation: 588
I'm creating a simple computer games framework using SDL, and am still deciding between using SDL's software renderer (Which is also much easier to use than OpenGL), or the supposedly faster OpenGL, despite the fact that in Visual Studio 2008 I'm having troubles linking the OpenGL libraries. Any suggestions for which graphical interface to choose?
Upvotes: 1
Views: 1518
Reputation: 3133
The answer is .. depends.
You should ask yourself :
About Visual studio and linking problems, please find a sample project here that uses OpenGL. OpenGL Example.
Upvotes: 2