Reputation: 343
I've 3 movieclip on stage which is mc1,mc2,mc3 at first they are alpha=0
What I want is when i click on revealBtn, 1 of them will show up as alpha=1.
But with my code below, sometimes I need to click about 5 times or more only can make all those mc show up.
Is there any solution for what I wanted? I've try splice but it's still not working well.
var mcArray:Array = [mc1,mc2,mc3];
for (var j:int = 0; j < mcArray.length; j++)
{
mcArray[j].alpha = 0;
}
revealBtn.buttonMode = true;
revealBtn.useHandCursor = false;
revealBtn.addEventListener(MouseEvent.CLICK, revealClick);
function revealClick(event:MouseEvent):void
{
var i:Number = Math.floor(Math.random() * mcArray.length);
var movieClipToEdit:MovieClip = mcArray[i] as MovieClip;
movieClipToEdit.alpha = 1;
}
Upvotes: 0
Views: 1112
Reputation: 3532
Here's one of the many possible solutions. It destroys the initial array though. If you don't want to change the initial array, the rest depends on what you actually want to achieve.
var invisibleList:Array = [mc1,mc2,mc3];
for (var j:int = 0; j < invisibleList.length; j++)
{
invisibleList[j].alpha = 0;
}
revealBtn.buttonMode = true;
revealBtn.useHandCursor = false;
revealBtn.addEventListener(MouseEvent.CLICK, revealClick);
function revealClick(event:MouseEvent):void
{
if (invisibleList.length == 0) {
return;
}
var i:Number = Math.floor(Math.random() * invisibleList.length);
var movieClipToEdit:MovieClip = invisibleList[i] as MovieClip;
invisibleList.splice(i, 1);
movieClipToEdit.alpha = 1;
}
Upvotes: 1
Reputation: 13215
Make a second array to use as your selection source. Every time you pick an item, Splice
it from the second array. Also, since all your items are MovieClips you should use a Vector
instead.
var mcVector:Vector.<MovieClip> = [mc1,mc2,mc3];
var vector2:Vector.<MovieClip> = mcVector.Slice(0); // This just copies the Vector
for (var j:int = 0; j < mcVector.length; j++)
{
mcVector[j].alpha = 0;
}
revealBtn.buttonMode = true;
revealBtn.useHandCursor = false;
revealBtn.addEventListener(MouseEvent.CLICK, revealClick);
function revealClick(event:MouseEvent):void
{
var i:Number = Math.floor(Math.random() * mcVector.length);
// Retrieves and deletes the item in one step:
var movieClipToEdit:MovieClip = vector2.Splice(i, 1);
movieClipToEdit.alpha = 1;
}
Upvotes: 0