Reputation: 43
I have a JPanel in a JFrame that contains 5 buttons. In another JPanel there is a button called "delete button", what I want to do is to click this button and than choose what button of the other 5 to delete by ckicking in one of them. Can anyone help me?
public class gui extends JFrame implements ActionListener
{
JPanel p1 = new JPanel();
JPanel p2 = new JPanel();
JPanel p2 = new JPanel();
JButton b1 = new JButton("Delete");
JButton b2 = new JButton("A");
JButton b3 = new JButton("B");
JButton b4 = new JButton("C");
gui()
{
p1.setLayout(new GridLayout(1,2));
p1.add(p2);
p1.add(p3);
p2.setLayout(new GridLayout(3,1));
p2.add(b2);
p2.add(b3);
p2.add(b4);
p3.add(b1);
b1.addActionListener(this);
b2.addActionListener(this);
b3.addActionListener(this);
b4.addActionListener(this);
}
public void actionPerformed(ActionEvent e)
{
if (e.getSource() == b1)
// When I click this button I want to be able to delete a button of my choice (one of the other 3)
}
}
Upvotes: 3
Views: 22623
Reputation: 49
The easiest method:
Example (in this case the button that will delete another one is called by "deleteBtn" and the button in the another panel that will be removed is called by "btnToDlt" that exists in the "panel"):
deleteBtn.addActionListener(new ActionListener() {
public void actionPerformed(ActionEvent e) {
panel.remove(btnToDlt);
panel.revalidate();
panel.repaint();
}
});
Upvotes: 0
Reputation: 420991
Here's a snippet of code to kick you off in the right direction:
import java.awt.event.ActionEvent;
import javax.swing.*;
public class FrameTestBase extends JFrame {
public static void main(String args[]) {
FrameTestBase t = new FrameTestBase();
final JPanel p = new JPanel();
final JButton button = new JButton();
button.setAction(new AbstractAction("Remove me!") {
@Override
public void actionPerformed(ActionEvent e) {
p.remove(button);
p.revalidate();
p.repaint();
}
});
p.add(button);
t.setContentPane(p);
t.setDefaultCloseOperation(EXIT_ON_CLOSE);
t.setSize(400, 400);
t.setVisible(true);
}
}
Before click:
After click:
From the comments:
To generalize this, you could create an AbstractAction that takes the to-be-deleted button as argument. Use this AbstractAction, and update it as necessary whenever your delete-policy should change.
Upvotes: 2
Reputation: 70909
Use a chain of responsibility in the button listeners. One Button listener that listens for the "to be deleted" buttons and the "delete" button. Under normal operation this button listener just sends the "to be deleted" button events to the existing button events, but when it hears a "delete" button event, it then captures the "next" button event without sending it to the existing button listener, and acts to remove the button.
Ok you provided some code. Here is a solution that uses a chain of responsibility. Basically, if one ActionListener can't handle the event, it sends it to the next one, and so on.
import java.awt.GridLayou;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.WindowConstants;
public class Gui extends JFrame {
public static final long serialVersionUID = 1L;
JPanel p1 = new JPanel();
JPanel p2 = new JPanel();
JPanel p3 = new JPanel();
JButton b1 = new JButton("Delete");
JButton b2 = new JButton("A");
JButton b3 = new JButton("B");
JButton b4 = new JButton("C");
public Gui() {
setDefaultCloseOperation(WindowConstants.EXIT_ON_CLOSE);
p1.setLayout(new GridLayout(1, 2));
p1.add(p2);
p2.add(p3);
p2.setLayout(new GridLayout(3, 1));
p2.add(b2);
p2.add(b3);
p2.add(b4);
p3.add(b1);
DoItListener doIt = new DoItListener(null);
DeleteItListener deleteIt = new DeleteItListener(this, doIt);
b1.addActionListener(deleteIt);
b2.addActionListener(deleteIt);
b3.addActionListener(deleteIt);
b4.addActionListener(deleteIt);
add(p1);
pack();
}
public void deleteButton(String name) {
if (b2 != null && "A".equals(name)) {
p2.remove(b2);
b2 = null;
p2.invalidate();
p2.redraw();
}
if (b3 != null && "B".equals(name)) {
p2.remove(b3);
b3 = null;
p2.invalidate();
p2.redraw();
}
if (b4 != null && "A".equals(name)) {
p2.remove(b4);
b4 = null;
p2.invalidate();
p2.redraw();
}
}
public static void main(String[] args) {
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
new Gui().setVisible(true);
}
});
}
}
class DoItListener implements ActionListener {
private ActionListener delegate;
public DoItListener(ActionListener next) {
delegate = next;
}
public void actionPerformed(ActionEvent e) {
if (!("Delete".equals(e.getActionCommand()))) {
System.out.println("doing " + e.getActionCommand());
} else if (delegate != null) {
delegate.actionPerformed(e);
}
}
}
class DeleteItListener implements ActionListener {
private Gui gui;
private boolean deleteNext;
private ActionListener delegate;
public DeleteItListener(Gui container, ActionListener next) {
gui = container;
delegate = next;
deleteNext = false;
}
public void actionPerformed(ActionEvent e) {
if ("Delete".equals(e.getActionCommand())) {
deleteNext = true;
} else if (deleteNext) {
gui.deleteButton(e.getActionCommand());
deleteNext = false;
} else if (delegate != null) {
delegate.actionPerformed(e);
}
}
}
Upvotes: 5
Reputation: 24626
Here try this code out :
import java.awt.*;
import java.awt.event.*;
import javax.swing.*;
public class DeleteButtonExample extends JFrame
{
private boolean deleteNow = false;
private JButton deleteButton;
private JPanel leftPanel;
private JPanel rightPanel;
private JButton[] buttons = new JButton[5];
private ActionListener deleteAction = new ActionListener()
{
public void actionPerformed(ActionEvent ae)
{
JButton button = (JButton) ae.getSource();
if (deleteNow)
{
leftPanel.remove(button);
leftPanel.revalidate();
leftPanel.repaint();
deleteNow = false;
}
else
{
// Do your normal Event Handling here.
System.out.println("My COMMAND IS : " + button.getActionCommand());
}
}
};
private void createAndDisplayGUI()
{
setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
setLocationByPlatform(true);
setLayout(new GridLayout(0, 2));
leftPanel = new JPanel();
leftPanel.setLayout(new GridLayout(0, 2));
leftPanel.setBackground(Color.WHITE);
for (int i = 0; i < 5; i++)
{
buttons[i] = new JButton("" + i);
buttons[i].addActionListener(deleteAction);
buttons[i].setActionCommand("" + i);
leftPanel.add(buttons[i]);
}
rightPanel = new JPanel();
rightPanel.setBackground(Color.BLUE);
JButton deleteButton = new JButton("DELETE");
deleteButton.addActionListener(new ActionListener()
{
public void actionPerformed(ActionEvent ae)
{
JOptionPane.showMessageDialog(null, "Delete any Button from the Left Panel by clicking it."
, "INFO : ", JOptionPane.INFORMATION_MESSAGE);
deleteNow = true;
}
});
rightPanel.add(deleteButton);
add(leftPanel);
add(rightPanel);
pack();
setVisible(true);
}
public static void main(String... args)
{
SwingUtilities.invokeLater(new Runnable()
{
public void run()
{
new DeleteButtonExample().createAndDisplayGUI();
}
});
}
}
OUTPUT :
,
,
Upvotes: 2
Reputation: 13374
Have a look at the glass pane. This tutorial shows how it is used.
At a high level, clicking the 'Delete' button would put the glass pane listener into a state where it:
As a design note, I would keep a Set
of controls that are allowed to be deleted, and thereby separate the concerns. So when you add a button that is allowed to be deleted, it is your responsibility to also add it to the delete candidates set.
Upvotes: 1