Reputation: 125
I am making an android game that should delete some falling images from the screen once they are tapped.
I thought that I maybe could use some similar code as seen on the doDraw()
method, that deletes them once they hit the bottom of the screen, that also plays a sound, and checks the players health value. But I need a little bit of help with this. If anyone could post me any code and explain to me how this is done I would be very grateful!
This is the code that I am using so far:
public class ExampleView extends SurfaceView implements SurfaceHolder.Callback
{
class ExampleThread extends Thread
{
private ArrayList<Parachuter> parachuters;
private Bitmap parachuter;
private Paint black;
private boolean running;
private SurfaceHolder mSurfaceHolder;
private Context mContext;
private Context mContext1;
private Handler mHandler;
private Handler mHandler1;
private GameScreenActivity mActivity;
private long frameRate;
private boolean loading;
public float x;
public float y;
public MediaPlayer mp1;
public int parachuterIndexToResetAndDelete;
public int canvasGetWidth;
public int livesLeftValue;
public ExampleThread(SurfaceHolder sHolder, Context context, Handler handler)
{
mSurfaceHolder = sHolder;
mHandler = handler;
mHandler1 = handler;
mContext = context;
mActivity = (GameScreenActivity) context;
parachuters = new ArrayList<Parachuter>();
parachuter = BitmapFactory.decodeResource(getResources(), R.drawable.parachuteman);
black = new Paint();
black.setStyle(Paint.Style.FILL);
black.setColor(Color.WHITE);
running = true;
// This equates to 26 frames per second.
frameRate = (long) (1000 / 26);
loading = true;
}
@Override
public void run()
{
while (running)
{
Canvas c = null;
try
{
c = mSurfaceHolder.lockCanvas();
synchronized (mSurfaceHolder)
{
long start = System.currentTimeMillis();
doDraw(c);
long diff = System.currentTimeMillis() - start;
if (diff < frameRate)
Thread.sleep(frameRate - diff);
}
} catch (InterruptedException e)
{
}
finally
{
if (c != null)
{
mSurfaceHolder.unlockCanvasAndPost(c);
}
}
}
}
protected void doDraw(Canvas canvas)
{
canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), black);
canvasGetWidth = canvas.getWidth();
//Draw
for (int i = 0; i < parachuters.size(); i++)
{
canvas.drawBitmap(parachuter, parachuters.get(i).getX(), parachuters.get(i).getY(), null);
parachuters.get(i).tick();
}
//Remove
for (int i = 0; i < parachuters.size(); i++)
{
if (parachuters.get(i).getY() > canvas.getHeight()) {
parachuters.remove(i);
onPlaySound();
checkLivesLeftValue();
}
}
}
private void checkLivesLeftValue() {
Log.d("checkLivesLeftValue", "lives = " + livesLeftValue);
// TODO Auto-generated method stub
if (livesLeftValue == 3) {
//Message to display: "You lost!
Log.d("checkLivesLeftValue", "calling onMethod now");
onMethod();
}
else {
livesLeftValue = livesLeftValue + 1;
Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue);
}
}
public void onMethod() {
mHandler.post(new Runnable() {
@Override
public void run() {
Toast.makeText(getContext(), "You lost!", 15).show();
livesLeftValue = 0;
//Tell the user that he lost:
android.content.Context ctx = mContext;
Intent i = new Intent(ctx, playerLostMessageActivity.class);
i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK);
ctx.startActivity(i);
}
});
}
public void onPlaySound()
{
try {
mp1 = MediaPlayer.create(getContext(), R.raw.bombsound);
mp1.start();
} catch (Exception e) {
e.printStackTrace();
mp1.release();
}
}
public boolean onTouchEvent(MotionEvent event)
{
if (event.getAction() != MotionEvent.ACTION_DOWN)
return false;
float x1 = event.getX();
float y1 = event.getY();
initiateDrawParachuters();
return true;
}
public void initiateDrawParachuters()
{
drawParachuter1();
}
private void drawParachuter1() {
// TODO Auto-generated method stub
//Parachuter nr. 1
x = 10;
y = 40;
Parachuter p = new Parachuter(x, y);
parachuters.add(p);
drawParachuter2();
}
private void drawParachuter2() {
// TODO Auto-generated method stub
//Parachuter nr. 2
x = 50;
y = 80;
Parachuter p = new Parachuter(x, y);
parachuters.add(p);
drawParachuter3();
}
private void drawParachuter3() {
// TODO Auto-generated method stub
//Parachuter nr. 3
x = 90;
y = 120;
Parachuter p = new Parachuter(x, y);
parachuters.add(p);
drawParachuter4();
}
private void drawParachuter4() {
// TODO Auto-generated method stub
//Parachuter nr. 4
x = 140;
y = 150;
Parachuter p = new Parachuter(x, y);
parachuters.add(p);
drawParachuter5();
}
private void drawParachuter5() {
// TODO Auto-generated method stub
//Parachuter nr. 5
x = 190;
y = 170;
Parachuter p = new Parachuter(x, y);
parachuters.add(p);
drawParachuter6();
}
private void drawParachuter6() {
// TODO Auto-generated method stub
//Parachuter nr. 6
x = 240;
y = 180;
Parachuter p = new Parachuter(x, y);
parachuters.add(p);
drawParachuter7();
}
private void drawParachuter7() {
// TODO Auto-generated method stub
//Parachuter nr. 6
x = 290;
y = 180;
Parachuter p = new Parachuter(x, y);
parachuters.add(p);
}
public void drawParachuters()
{
Parachuter p = new Parachuter(x, y);
parachuters.add(p);
Toast.makeText(getContext(), "x=" + x + " y=" + y, 15).show();
}
public void setRunning(boolean bRun)
{
running = bRun;
}
public boolean getRunning()
{
return running;
}
}
/** Handle to the application context, used to e.g. fetch Drawables. */
private Context mContext;
/** Pointer to the text view to display "Paused.." etc. */
private TextView mStatusText;
/** The thread that actually draws the animation */
private ExampleThread eThread;
public ExampleView(Context context)
{
super(context);
// register our interest in hearing about changes to our surface
SurfaceHolder holder = getHolder();
holder.addCallback(this);
// create thread only; it's started in surfaceCreated()
eThread = new ExampleThread(holder, context, new Handler()
{
@Override
public void handleMessage(Message m)
{
// mStatusText.setVisibility(m.getData().getInt("viz"));
// mStatusText.setText(m.getData().getString("text"));
}
});
setFocusable(true);
}
@Override
public boolean onTouchEvent(MotionEvent event)
{
return eThread.onTouchEvent(event);
}
public ExampleThread getThread()
{
return eThread;
}
@Override
public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3)
{
// TODO Auto-generated method stub
}
public void surfaceCreated(SurfaceHolder holder)
{
if (eThread.getState() == Thread.State.TERMINATED)
{
eThread = new ExampleThread(getHolder(), getContext(), getHandler());
eThread.start();
}
else
{
eThread.start();
}
}
@Override
public void surfaceDestroyed(SurfaceHolder holder)
{
boolean retry = true;
eThread.setRunning(false);
while (retry)
{
try
{
eThread.join();
retry = false;
}
catch (InterruptedException e)
{
}
}
}
}
Parachuter class touched boolean:
public boolean isTouched() {
return touched;
}
public void setTouched(boolean touched) {
this.touched = touched;
}
Upvotes: 0
Views: 236
Reputation: 3488
When a parachuter is touched you just need to set a boolean in the Parachuter class signifying that it is now dead and should be removed. You can then change your onDraw remove section to look like this.
for (int i = 0; i < parachuters.size(); i++)
{
if (parachuters.get(i).getY() > canvas.getHeight()) {
parachuters.remove(i);
onPlaySound();
checkLivesLeftValue();
} else if(parachuters.get(i).isDead) {
parachuters.remove(i);
}
Upvotes: 1