Reputation: 327
Write a GUI application with a button labeled "Good-bye"
. When the
Button
is clicked, the window closes.
This is my code so far, but it is not working. Can anyone help me out with my code?
from Tkinter import *
window = Tk()
def close_window (root):
root.destroy()
frame = Frame(window)
frame.pack()
button = Button (frame, text = "Good-bye.", command = close_window)
button.pack()
window.mainloop()
Upvotes: 31
Views: 174801
Reputation: 83
from tkinter import *
window = tk()
window.geometry("300x300")
def close_window ():
window.destroy()
button = Button ( text = "Good-bye", command = close_window)
button.pack()
window.mainloop()
Upvotes: 5
Reputation: 7
from tkinter import *
def close_window():
import sys
sys.exit()
root = Tk()
frame = Frame (root)
frame.pack()
button = Button (frame, text="Good-bye", command=close_window)
button.pack()
mainloop()
Upvotes: -2
Reputation: 4674
You could create a class that extends the Tkinter Button
class, that will be specialised to close your window by associating the destroy
method to its command
attribute:
from tkinter import *
class quitButton(Button):
def __init__(self, parent):
Button.__init__(self, parent)
self['text'] = 'Good Bye'
# Command to close the window (the destory method)
self['command'] = parent.destroy
self.pack(side=BOTTOM)
root = Tk()
quitButton(root)
mainloop()
This is the output:
And the reason why your code did not work before:
def close_window ():
# root.destroy()
window.destroy()
I have a slight feeling you might got the root from some other place, since you did window = tk()
.
When you call the destroy on the window
in the Tkinter means destroying the whole application, as your window
(root window) is the main window for the application. IMHO, I think you should change your window
to root
.
from tkinter import *
def close_window():
root.destroy() # destroying the main window
root = Tk()
frame = Frame(root)
frame.pack()
button = Button(frame)
button['text'] ="Good-bye."
button['command'] = close_window
button.pack()
mainloop()
Upvotes: 11
Reputation: 111
You can associate directly the function object window.destroy
to the command
attribute of your button
:
button = Button (frame, text="Good-bye.", command=window.destroy)
This way you will not need the function close_window
to close the window for you.
Upvotes: 11
Reputation: 290
You can use lambda
to pass a reference to the window
object as argument to close_window
function:
button = Button (frame, text="Good-bye.", command = lambda: close_window(window))
This works because the command
attribute is expecting a callable, or callable like object.
A lambda
is a callable, but in this case it is essentially the result of calling a given function with set parameters.
In essence, you're calling the lambda wrapper of the function which has no args, not the function itself.
Upvotes: 2
Reputation: 15409
With minimal editing to your code (Not sure if they've taught classes or not in your course), change:
def close_window(root):
root.destroy()
to
def close_window():
window.destroy()
and it should work.
Explanation:
Your version of close_window
is defined to expect a single argument, namely root
. Subsequently, any calls to your version of close_window
need to have that argument, or Python will give you a run-time error.
When you created a Button
, you told the button to run close_window
when it is clicked. However, the source code for Button widget is something like:
# class constructor
def __init__(self, some_args, command, more_args):
#...
self.command = command
#...
# this method is called when the user clicks the button
def clicked(self):
#...
self.command() # Button calls your function with no arguments.
#...
As my code states, the Button
class will call your function with no arguments. However your function is expecting an argument. Thus you had an error. So, if we take out that argument, so that the function call will execute inside the Button class, we're left with:
def close_window():
root.destroy()
That's not right, though, either, because root
is never assigned a value. It would be like typing in print(x)
when you haven't defined x
, yet.
Looking at your code, I figured you wanted to call destroy
on window
, so I changed root
to window
.
Upvotes: 39