2am
2am

Reputation: 697

java 3D render distance

I recently started using java 3D for games development. I am currently working on an assignment, a simple racing game to be very specific.

What you seeing on this screenshot is just a box, i have given road texture to it, and another box representing a car (which will be replaced by an external model later)

This is another screenshot from a different angle. As you can see, I am not able to render the whole road, I have been looking to render the whole path from a long time, but somehow, the java3d engine does not want to render the whole road It stops rendering at some point.

What can I do to get over this, I want to render the whole distance, so, the whole road will be visible.

Help would be greatly appreciated. :)

Upvotes: 0

Views: 513

Answers (1)

Torious
Torious

Reputation: 3424

I'm not seeing any screens either, but you're probably looking for View.setBackClipDistance(double distance), which sets the distance at which objects begin disappearing.

Upvotes: 1

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