Reputation: 188
We're working on a multiplayer game, however we've run into some problems testing. I just realized we need to launch the game on two computers to be able to test it, however it seems I cannot use the same gamer tag (or Live account if you will) for both clients. What exactly do we need to test?
I've got a paid XNA creators club membership. The other developer has a Windows Live ID and a gamer tag. When we try to launch the Client/Server example on two machines on the local network we get an error message stating that no game sessions can be found.
Any ideas?
/muxare
Upvotes: 3
Views: 261
Reputation: 728
Make sure the both computers are on the same subnet. The "type" (Creators Club, Gold etc.) of account should not really matter, both account can actually be local silver accounts. :)
Upvotes: 1