Reputation: 8652
How do I end a Tkinter program? Let's say I have this code:
from Tkinter import *
def quit():
# code to exit
root = Tk()
Button(root, text="Quit", command=quit).pack()
root.mainloop()
How should I define the quit
function to exit my application?
Upvotes: 142
Views: 491627
Reputation: 2284
You should use destroy()
to close a Tkinter window.
from Tkinter import *
#use tkinter instead of Tkinter (small, not capital T) if it doesn't work
#as it was changed to tkinter in newer Python versions
root = Tk()
Button(root, text="Quit", command=root.destroy).pack() #button to close the window
root.mainloop()
Explanation:
root.quit()
The above line just bypasses the root.mainloop()
, i.e., root.mainloop()
will still be running in the background if quit()
command is executed.
root.destroy()
While destroy()
command vanishes out root.mainloop()
, i.e., root.mainloop()
stops. <window>.destroy()
completely destroys and closes the window.
So, if you want to exit and close the program completely, you should use root.destroy()
, as it stops the mainloop()
and destroys the window and all its widgets.
But if you want to run some infinite loop and don't want to destroy your Tkinter window and want to execute some code after the root.mainloop()
line, you should use root.quit()
. Example:
from Tkinter import *
def quit():
global root
root.quit()
root = Tk()
while True:
Button(root, text="Quit", command=quit).pack()
root.mainloop()
#do something
See What is the difference between root.destroy() and root.quit()?.
Upvotes: 199
Reputation:
import tkinter as tk
def quit(root):
root.destroy()
root = tk.Tk()
tk.Button(root, text="Quit", command=lambda root=root:quit(root)).pack()
root.mainloop()
Upvotes: 19
Reputation: 68
you dont have to open up a function to close you window, unless you're doing something more complicated:
from Tkinter import *
root = Tk()
Button(root, text="Quit", command=root.destroy).pack()
root.mainloop()
Upvotes: 2
Reputation: 13
I normally use the default tkinter quit
function, but you can do your own, like this:
from tkinter import *
from tkinter.ttk import *
window = Tk()
window.geometry('700x700') # 700p x 700p screen
def quit(self):
proceed = messagebox.askyesno('Quit', 'Quit?')
proceed = bool(proceed) # So it is a bool
if proceed:
window.quit()
else:
# You don't really need to do this
pass
btn1 = Button(window, text='Quit', command=lambda: quit(None))
window.mainloop()
Upvotes: 1
Reputation: 17
Of course you can assign the command to the button as follows, however, if you are making a UI, it is recommended to assign the same command to the "X" button:
def quit(self): # Your exit routine
self.root.destroy()
self.root.protocol("WM_DELETE_WINDOW", self.quit) # Sets the command for the "X" button
Button(text="Quit", command=self.quit) # No ()
Upvotes: 0
Reputation: 385
There is a simple one-line answer:
Write - exit()
in the command
That's it!
Upvotes: -1
Reputation: 139
Code snippet below. I'm providing a small scenario.
import tkinter as tk
from tkinter import *
root = Tk()
def exit():
if askokcancel("Quit", "Do you really want to quit?"):
root.destroy()
menubar = Menu(root, background='#000099', foreground='white',
activebackground='#004c99', activeforeground='white')
fileMenu = Menu(menubar, tearoff=0, background="grey", foreground='black',
activebackground='#004c99', activeforeground='white')
menubar.add_cascade(label='File', menu=fileMenu)
fileMenu.add_command(label='Exit', command=exit)
root.config(bg='#2A2C2B',menu=menubar)
if __name__ == '__main__':
root.mainloop()
I have created a blank window here & add file menu option on the same window(root window), where I only add one option exit.
Then simply run mainloop for root.
Try to do it once
Upvotes: 0
Reputation: 91
I use below codes for the exit of Tkinter window:
from tkinter import*
root=Tk()
root.bind("<Escape>",lambda q:root.destroy())
root.mainloop()
or
from tkinter import*
root=Tk()
Button(root,text="exit",command=root.destroy).pack()
root.mainloop()
or
from tkinter import*
root=Tk()
Button(root,text="quit",command=quit).pack()
root.mainloop()
or
from tkinter import*
root=Tk()
Button(root,text="exit",command=exit).pack()
root.mainloop()
Upvotes: 0
Reputation: 96
you only need to type this:
root.destroy()
and you don't even need the quit() function cause when you set that as commmand it will quit the entire program.
Upvotes: 3
Reputation: 1
For menu bars:
def quit():
root.destroy()
menubar = Menu(root)
filemenu = Menu(menubar, tearoff=0)
filemenu.add_separator()
filemenu.add_command(label="Exit", command=quit)
menubar.add_cascade(label="menubarname", menu=filemenu)
root.config(menu=menubar)
root.mainloop()
Upvotes: 0
Reputation: 51
In case anyone wants to bind their Escape button to closing the entire GUI:
master = Tk()
master.title("Python")
def close(event):
sys.exit()
master.bind('<Escape>',close)
master.mainloop()
Upvotes: 4
Reputation: 121
The easiest way would be to click the red button (leftmost on macOS and rightmost on Windows). If you want to bind a specific function to a button widget, you can do this:
class App:
def __init__(self, master)
frame = Tkinter.Frame(master)
frame.pack()
self.quit_button = Tkinter.Button(frame, text = 'Quit', command = frame.quit)
self.quit_button.pack()
Or, to make things a little more complex, use protocol handlers and the destroy()
method.
import tkMessageBox
def confirmExit():
if tkMessageBox.askokcancel('Quit', 'Are you sure you want to exit?'):
root.destroy()
root = Tk()
root.protocol('WM_DELETE_WINDOW', confirmExit)
root.mainloop()
Upvotes: 3
Reputation: 91
I think you wrongly understood the quit function of Tkinter. This function does not require you to define.
First, you should modify your function as follows:
from Tkinter import *
root = Tk()
Button(root, text="Quit", command=root.quit).pack()
root.mainloop()
Then, you should use '.pyw' suffix to save this files and double-click the '.pyw' file to run your GUI, this time, you can end the GUI with a click of the Button, and you can also find that there will be no unpleasant DOS window. (If you run the '.py' file, the quit function will fail.)
Upvotes: 7
Reputation: 41
In idlelib.PyShell
module, root
variable of type Tk
is defined to be global
At the end of PyShell.main()
function it calls root.mainloop()
function which is an infinite loop and it runs till the loop is interrupted by root.quit()
function. Hence, root.quit()
will only interrupt the execution of mainloop
In order to destroy all widgets pertaining to that idlelib window, root.destroy()
needs to be called, which is the last line of idlelib.PyShell.main()
function.
Upvotes: 1
Reputation: 71
Illumination in case of confusion...
def quit(self):
self.destroy()
exit()
A) destroy() stops the mainloop and kills the window, but leaves python running
B) exit() stops the whole process
Just to clarify in case someone missed what destroy() was doing, and the OP also asked how to "end" a tkinter program.
Upvotes: 7
Reputation: 75765
The usual method to exit a Python program:
sys.exit()
(to which you can also pass an exit status) or
raise SystemExit
will work fine in a Tkinter program.
Upvotes: 4