Reputation: 53037
Something like this doesn't compile because GLenum
and GLint
aren't declared in namespace gl
:
#include <glload/gl_3_3.hpp>
#include <glload/gll.hpp>
void foo(gl::GLenum, gl::GLint);
How can I use GLenum
and GLint
with GL Load?
Upvotes: 0
Views: 3079