Reputation: 27632
I create a custom image in my app (by capturing ink data for example) and then want to show the generated image on Live Tile. How can I do this?
Upvotes: 1
Views: 789
Reputation: 2039
The following blog post by Jeff Blankenburg can be used as a starting point for everything you want to know about Live Tiles:
Upvotes: 0
Reputation: 8852
all you need to do is assign the image to the live tile template.
TileUpdateManager.GetTemplateContent(TileTemplateType.TileWideImageAndText01);
XmlNodeList tileTextAttributes = tileXml.GetElementsByTagName("text");
tileTextAttributes[0].InnerText = "Hello World! My very own tile notification";
XmlNodeList tileImageAttributes = tileXml.GetElementsByTagName("image");
((XmlElement)tileImageAttributes[0]).SetAttribute("src", "ms-appx:///images/redWide.png");
((XmlElement)tileImageAttributes[0]).SetAttribute("alt", "red graphic");
XmlDocument squareTileXml = TileUpdateManager.GetTemplateContent(TileTemplateType.TileSquareText04);
XmlNodeList squareTileTextAttributes = squareTileXml.GetElementsByTagName("text");
squareTileTextAttributes[0].AppendChild(squareTileXml.CreateTextNode("Hello World! My very own tile notification"));
IXmlNode node = tileXml.ImportNode(squareTileXml.GetElementsByTagName("binding").Item(0), true);
tileXml.GetElementsByTagName("visual").Item(0).AppendChild(node);
TileNotification tileNotification = new TileNotification(tileXml);
tileNotification.ExpirationTime = DateTimeOffset.UtcNow.AddSeconds(10);
TileUpdateManager.CreateTileUpdaterForApplication().Update(tileNotification);
Upvotes: 1