Reputation: 13942
I am not using Unity GUI for UI of my games. UI is building using Unity's planes.
In UI I have button size(100x100) with texture (size 100x100) and scale (1,1) What size of texture I should use in iOS application for same button (size 100x100) (Usually in iOS application use 2x size of texture (200x200))
Upvotes: 0
Views: 531
Reputation: 2638
You can dynamically scale the planes you created by attaching a script to the plane so they can handle various iPhone/iPad resolutions. Figuring out what works best is mostly based off opinion through testing.
start()
{
transform.localScale = new Vector3(Screen.width / 100, Screen.height / 100, 1);
Upvotes: 1