Reputation: 401
Is the C preprocessor able to perform integer arithmetic?
E.g.:
#define PI 3.1416
#define OP PI/100
#define OP2 PI%100
Is there a way OP
and/or OP2
get calculated in the preprocessing phase?
Upvotes: 39
Views: 84941
Reputation: 125
One can achieve something like preprocessor arithmetic by usage of conditional defines. The output value should be conditionally defined for every (possible/supported) value of input(s). Such a list of defines can be of course generated to make life easier, and here is a simple example:
#if STATIC_LOG2_ARG & (1 << 31)
#define STATIC_LOG2_VALUE 31
#elif STATIC_LOG2_ARG & (1 << 30)
#define STATIC_LOG2_VALUE 30
/* Other values here */
#elif STATIC_LOG2_ARG & (1 << 1)
#define STATIC_LOG2_VALUE 0
#else
#error "Invalid STATIC_LOG2_ARG value."
#endif
And the usage will be like:
#define STATIC_LOG2_ARG 89
#include static_log2.h
char myarray[STATIC_LOG2_VALUE]; // sizeof(myarray) == 6
It looks as it looks, and I consider it as an interesting fact rather than good practice. Probably this could be done in a more elegant way, but you get the idea.
It is based on Ralf Holly's article: Using the C preprocessor to perform compile-time computations
Upvotes: 0
Reputation: 279245
Integer arithmetic? Run the following program to find out:
#include "stdio.h"
int main() {
#if 1 + 1 == 2
printf("1+1==2\n");
#endif
#if 1 + 1 == 3
printf("1+1==3\n");
#endif
}
The answer is "yes". There is a way to make the preprocessor perform integer arithmetic, which is to use it in a preprocessor condition
.
Note however that your examples are not integer arithmetic. I just checked, and GCC's preprocessor fails if you try to make it do float comparisons
. I haven't checked whether the standard ever allows floating point arithmetic in the preprocessor.
Regular macro expansion does not evaluate integer expressions
. It leaves it to the compiler, as can be seen by preprocessing (-E in GCC) the following:
#define ONEPLUSONE (1 + 1)
#if ONEPLUSONE == 2
int i = ONEPLUSONE;
#endif
The result is int i = (1 + 1);
(plus probably some stuff to indicate source file names and line numbers and such).
Upvotes: 45
Reputation: 420
Be careful when doing arithmetic: add parentheses.
#define SIZE4 4
#define SIZE8 8
#define TOTALSIZE SIZE4 + SIZE8
If you ever use something like:
unsigned int i = TOTALSIZE/4;
And expect i
to be 3. You would get 4 + 2 = 6 instead.
Add parentheses:
#define TOTALSIZE (SIZE4 + SIZE8)
Upvotes: 7
Reputation: 17321
Yes, it can be done with the Boost Preprocessor. And it is compatible with pure C, so you can use it in C programs with C-only compilations. Your code involves floating-point numbers though, so I think that needs to be done indirectly.
#include <boost/preprocessor/arithmetic/div.hpp>
BOOST_PP_DIV(11, 5) // expands to 2
#define KB 1024
#define HKB BOOST_PP_DIV(A,2)
#define REM(A,B) BOOST_PP_SUB(A, BOOST_PP_MUL(B, BOOST_PP_DIV(A,B)))
#define RKB REM(KB,2)
int div = HKB;
int rem = RKB;
This preprocesses to (check with gcc -S
):
int div = 512;
int rem = 0;
Thanks to this question.
Upvotes: 9
Reputation: 106127
Yes.
I can't believe that no one has yet linked to a certain obfuscated C contest winner. The guy implemented an ALU in the preprocessor via recursive includes. Here is the implementation, and here is something of an explanation.
Now, that said, you don't want to do what that guy did. It's fun and all, but look at the compile times in his hint file (not to mention the fact that the resulting code is unmaintainable). More commonly, people use the pre-processor strictly for text replacement, and evaluation of constant integer arithmetic happens either at compile time or run time.
As others noted however, you can do some arithmetic in #if statements.
Upvotes: 7
Reputation: 78914
The code you wrote doesn't actually make the preprocessor do any calculation. A #define does simple text replacement, so with this defined:
#define PI 3.1416
#define OP PI/100
This code:
if (OP == x) { ... }
becomes
if (3.1416/100 == x) { ... }
and then it gets compiled. The compiler in turn may choose to take such an expression and calculate it at compile time and produce a code equivalent to this:
if (0.031416 == x) { ... }
But this is the compiler, not the preprocessor.
To answer your question, yes, the preprocessor CAN do some arithmetic. This can be seen when you write something like this:
#if (3.141/100 == 20)
printf("yo");
#elif (3+3 == 6)
printf("hey");
#endif
Upvotes: 22