Reputation: 8763
What's the best way to print a BitmapImage? I come from a background in System.Drawing so I was thinking about converting it to a Bitmap and then printing it, but I'm thinking there's probably a better way.
Thanks!
Upvotes: 6
Views: 7283
Reputation: 55
illogial's answer has the problem, that's always stretching the image to pagesize and cuts off some content at trying this.
Therefore i wrote a own solution, which only stretch(is this the right word?) if the image is to large, can use multiply copies and pageorientations.
Here is the Code
Upvotes: 0
Reputation: 66
Building upon Drew's answer, it is best to measure and arrange the container that is handed to the PrintVisual method. This will prevent an image that is larger than a 8.5 x 11 sheet of paper from being cut off. Here is an example of how I printed an image that was partially visible on-screen:
PrintDialog dlg = new PrintDialog();
bool? result = dlg.ShowDialog();
if (result.HasValue && result.Value)
{
ImageViewer.Measure(new Size(dlg.PrintableAreaWidth, dlg.PrintableAreaHeight));
ImageViewer.Arrange(new Rect(new Point(0, 0), ImageViewer1.DesiredSize));
dlg.PrintVisual(ImageViewer, "Print a Large Image");
}
ImageViewer in my example could be replaced with any UIElement container such as a stackpanel, canvas, grid, ect. ImageViewer.Source should be set to the BitmapImage that is ready to be printed.
I got the idea from this page: http://www.switchonthecode.com/tutorials/printing-in-wpf
Upvotes: 5
Reputation: 33379
Check out the PrintDialog
class. All you should need to do is call the PrintVisual
method passing in an Image
as the visual that has your BitmapImage
as a source.
You may want to setup other printing options, but you'll discover those as you explore PrintDialog and related APIs.
Upvotes: 1