Reputation: 621
I am making texture packer in Libgdx in which If I take the size of packer 2,048 * 2,048 which make only one packer image of size 3.14 Mb and If I take the size of packer 1,024 * 1,024 then it makes four packer image and all four packer image total size is 2.94 Mb. Which size of packer I should prefer?
Upvotes: 4
Views: 724
Reputation: 2305
You should prefer 1024*1024
Pros:
This image resolution can be loaded in ldpi phones like Samsung Galaxy Y.
2048*2048 will take 16 MB of graphics memory
while 1024*1024 will take 4MB
so i think u can go with 1024*1024
Also i would like to suggest u that if u are using images with no alpha value importance ( Backgrounds) you can later covert .png to .jpg and edit your pack file with image name .png to .jpg.
Hope it helps u
Upvotes: 3