Barry
Barry

Reputation: 43

iTunes Store rejected 114x114 icon

I'm still trying to get my first App approved in the iTunes Store. Now they want a 120 x 120 icon. That's nice, but xCode won't accept a 120 x 120 icon.

What am I missing?

Upvotes: 4

Views: 1315

Answers (2)

zbMax
zbMax

Reputation: 2818

Here is a Q&A where there is all the files required in your bundle and how they have to be named in your info.plist file.

EDIT

http://blog.manbolo.com/2013/08/15/new-metrics-for-ios-7-app-icons mentions that 120x120 icons are for ios 7 app. More informations are available on the apple developer forums.

Upvotes: 1

rckoenes
rckoenes

Reputation: 69469

As off today, all submitted apps should have an 120x120 app icon. You can just add it to your bundle. No need add it the icon list.

Dear developer,

We have discovered one or more issues with your recent delivery for “…”. Your delivery was successful, but you may wish to correct the following issues in your next delivery: Invalid Image – For iOS applications, icons included in the binary submission must be in the PNG format. If your application supports the iPhone device family, you must include square icons of the following dimensions: 57×57 pixels and 120×120 pixels. If your application supports the iPad device family, you must include square icons of the following dimensions: 72×72 pixels, 76×76 pixels and 152×152 pixels For Mac OS X applications, icons included in the binary submission must be in the ICNS format and must include a square 512×512@2x image. If you would like to update your binary for this app, you can reject this binary from the Binary Details page in iTunes Connect. Note that rejecting your binary will remove your app from the review queue and the review process will start over from the beginning when you resubmit your binary.

Regards, The App Store team

Upvotes: 4

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