Reputation: 689
In my RTS game I used BFS, it is very slow.
So i am using A* now, it is very fast to find a path, but if there is no possible path it makes everything about to be hanged.
To solve this i tried to get out of the loop if it takes much considering to the linear distance between src & dst. But in some cases where the linear distance is very short but path is long it fails.
Upvotes: 0
Views: 989