Reputation: 143
I get a socket exception when installing UnityVS
System.ArgumentException: Value does not fall within the expected range. at System.Net.Sockets.Socket.SetSocketOption (SocketOptionLevel optionLevel, SocketOptionName optionName, System.Object optionValue) [0x00000] in :0 at SyntaxTree.VisualStudio.Unity.Messaging.BeaconServer..ctor (SyntaxTree.VisualStudio.Unity.Messaging.UnityProcess process) [0x00000] in :0 at SyntaxTree.VisualStudio.Unity.Bridge.Announcer..cctor () [0x00000] in :0 UnityEditor.EditorAssemblies:SetLoadedEditorAssemblies(Assembly[])
What might be the cause of this?
Upvotes: 1
Views: 457
Reputation: 17499
This is a small bug in UnityVS 1.2. The good news is that it is fixed in 1.8.
This doesn't impact the ability to debug your game.
It simply means that we failed to announce the editor existence over multicast for the remote debugging scenario. Everything local will work just fine.
Upvotes: 1