Reputation: 2134
Having looked around for the best way to perform the (supposedly) simple task of clearing a cmd.exe console window and finding out that simply using system('cls'); is wrong (in the line of "For every complex problem there is an answer that is clear, simple, and wrong") and finding that simply copying and pasting the win32 code into a function results in compilation errors, I then found the following function, but have no idea what I have to do to call it with a variable it can work with without spewing error messages:
#include <windows.h>
#include <stdlib.h>
#include <stdio.h>
/* Standard error macro for reporting API errors */
#define PERR(bSuccess, api){ if(!(bSuccess)) printf("%s:Error %d from %s \
on line %d\n", __FILE__, GetLastError(), api, __LINE__); }
HWND GetConsoleHwnd(void) {
#define MY_BUFSIZE 1024 // Buffer size for console window titles.
HWND hwndFound; // This is what is returned to the caller.
char pszNewWindowTitle[MY_BUFSIZE]; // Contains fabricated WindowTitle.
char pszOldWindowTitle[MY_BUFSIZE]; // Contains original WindowTitle.
// Fetch current window title.
GetConsoleTitle(pszOldWindowTitle, MY_BUFSIZE);
// Format a "unique" NewWindowTitle.
wsprintf(pszNewWindowTitle,"%d/%d", GetTickCount(), GetCurrentProcessId());
// Change current window title.
SetConsoleTitle(pszNewWindowTitle);
// Ensure window title has been updated.
Sleep(40);
// Look for NewWindowTitle.
hwndFound=FindWindow(NULL, pszNewWindowTitle);
// Restore original window title.
SetConsoleTitle(pszOldWindowTitle);
return(hwndFound);
}
void cls( HANDLE hConsole ) {
COORD coordScreen = { 0, 0 }; /* here's where we'll home the cursor */
BOOL bSuccess;
DWORD cCharsWritten;
CONSOLE_SCREEN_BUFFER_INFO csbi; /* to get buffer info */
DWORD dwConSize; /* number of character cells in the current buffer */
/* get the number of character cells in the current buffer */
bSuccess = GetConsoleScreenBufferInfo( hConsole, &csbi );
PERR( bSuccess, "GetConsoleScreenBufferInfo" );
dwConSize = csbi.dwSize.X * csbi.dwSize.Y;
/* fill the entire screen with blanks */
bSuccess = FillConsoleOutputCharacter( hConsole, (TCHAR) ' ',
dwConSize, coordScreen, &cCharsWritten );
PERR( bSuccess, "FillConsoleOutputCharacter" );
/* get the current text attribute */
bSuccess = GetConsoleScreenBufferInfo( hConsole, &csbi );
PERR( bSuccess, "ConsoleScreenBufferInfo" );
/* now set the buffer's attributes accordingly */
bSuccess = FillConsoleOutputAttribute( hConsole, csbi.wAttributes,
dwConSize, coordScreen, &cCharsWritten );
PERR( bSuccess, "FillConsoleOutputAttribute" );
/* put the cursor at (0, 0) */
bSuccess = SetConsoleCursorPosition( hConsole, coordScreen );
PERR( bSuccess, "SetConsoleCursorPosition" );
return;
}
int main (void) {
// why does this fail?
HWND cons = GetConsoleHwnd();
cls(cons);
return 0;
}
My question is this: How do I set up a console handle to pass to the `cls` function?
Edit: Please note that I do not wish to simply call/invoke the cls
or clear
command(s) via a call to system
as advised in the majority of answers to this question.
Upvotes: 3
Views: 3907
Reputation: 21507
Get the console handle using GetStdHandle(STD_OUTPUT_HANDLE)
if the standard output was not redirected. If it could be redirected but you want to clear the real console nevertheless, open the CONOUT$
pseudo-file using CreateFile
function.
Upvotes: 7