Reputation: 350
Actually I'm working from a tutorial and there is some error in that tutorial.
There is the code:
class "Game"( Graphics )
Game.menuScreen = nil
Game.gameScreen = nil
Game.achScreen = nil
Game.screen = nil
-- main
function Game:main()
-- Create the screens and store their links within the class
Game.menuScreen = MainMenu.new()
Game.gameScreen = GameScreen.new()
Game.achScreen = AchScreen.new()
-- Display menuScreen
Game.showScreen( 'menuScreen' )
end
-- showScreen
function Game.showScreen( name )
-- If a screen is being displayed - remove it from the stage
if Game.screen then
Stage.detach( Game.screen )
Game.screen = nil
end
-- Retrieve a screen link by name
local screen = Game[name]
if not screen then
return nil
end
-- If the screen is found - add it to the stage
Stage.attach( screen )
-- Save the displayed screen
Game.screen = screen
return screen
end
It write to me [string "Game.script"]:11: attempt to index global 'MainMenu' (a nil value) I use Dreemchest Composer and this one is the tutirul: http://dreemchest.com/doc/en/Game%20menu%20and%20screen.html
Actually I remowed the LEVEL select screen from this code, cos I don't want to implement a level selection to my first game in this.
I have a script named MainMenu and it's class's MainMenu, Superclass is soMainMenu.
Upvotes: 2
Views: 7396
Reputation: 350
I have got it, thank you!
I had to create Stage Objects for all menu points to get it work. It's easy but the tutorial may didn't wrote it or I just didn't understand it.
Upvotes: 0