Reputation: 169
Hi I have created a dialog box and it woks.
My question is: how do you retreive the handle for it?
Also, if you get the handle, how would you change the static text control text inside it?
class CStatisticsDlg : public CDialogEx
{
public:
CStatisticsDlg();
// Dialog Data
enum { IDD = IDD_STATISTICS };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
DECLARE_MESSAGE_MAP()
public:
};
CStatisticsDlg::CStatisticsDlg() : CDialogEx(CStatisticsDlg::IDD)
{
}
void CStatisticsDlg::DoDataExchange(CDataExchange* pDX)
{
CDialogEx::DoDataExchange(pDX);
}
BEGIN_MESSAGE_MAP(CStatisticsDlg, CDialogEx)
END_MESSAGE_MAP()
Upvotes: 5
Views: 30189
Reputation: 4225
Here is how to do it. First create a member function to the main application class. Then use the following code (Assuming the class name is CGenericApp, and your Dialog class is CGenericDlg.
CWnd* CGenericApp::GetDlg()
{
return m_pMainWnd;
}
Then when you want to get a handler to the main Dialog box, use:
CGenericApp* app = (CGenericApp*)AfxGetApp();
CGenericDlg* pDlg = (CGenericDlg*)(app->GetDlg());
HWND win = pDlg->GetSafeHwnd();
'win' will hold the HWND you are looking for.
Upvotes: 0
Reputation: 400334
Assuming you're using MFC (as indicated by the tag), then presumably you have a CDialog
class instance. CDialog
is a subclass of CWnd
, so you can retrieve the window handle by one of 3 ways:
m_hWnd
memberHWND
with operator HWND()
GetSafeHwnd()
on itUpvotes: 11