Reputation: 2809
I use System.Random and System.Random.Shuffle to shuffle the order of characters in a string, I shuffle it using:
shuffle' string (length string) g
g being a getStdGen.
Now the problem is that the shuffle can result in an order that's identical to the original order, resulting in a string that isn't really shuffled, so when this happens I want to just shuffle it recursively until it hits a a shuffled string that's not the original string (which should usually happen on the first or second try), but this means I need to create a new random number generator on each recursion so it wont just shuffle it exactly the same way every time.
But how do I do that? Defining a
newg = newStdGen
in "where", and using it results in:
Jumble.hs:20:14:
Could not deduce (RandomGen (IO StdGen))
arising from a use of shuffle'
from the context (Eq a)
bound by the inferred type of
shuffleString :: Eq a => IO StdGen -> [a] -> [a]
at Jumble.hs:(15,1)-(22,18)
Possible fix:
add an instance declaration for (RandomGen (IO StdGen))
In the expression: shuffle' string (length string) g
In an equation for `shuffled':
shuffled = shuffle' string (length string) g
In an equation for `shuffleString':
shuffleString g string
= if shuffled == original then
shuffleString newg shuffled
else
shuffled
where
shuffled = shuffle' string (length string) g
original = string
newg = newStdGen
Jumble.hs:38:30:
Couldn't match expected type `IO StdGen' with actual type `StdGen'
In the first argument of `jumble', namely `g'
In the first argument of `map', namely `(jumble g)'
In the expression: (map (jumble g) word_list)
I'm very new to Haskell and functional programming in general and have only learned the basics, one thing that might be relevant which I don't know yet is the difference between "x = value", "x <- value", and "let x = value".
Complete code:
import System.Random
import System.Random.Shuffle
middle :: [Char] -> [Char]
middle word
| length word >= 4 = (init (tail word))
| otherwise = word
shuffleString g string =
if shuffled == original
then shuffleString g shuffled
else shuffled
where
shuffled = shuffle' string (length string) g
original = string
jumble g word
| length word >= 4 = h ++ m ++ l
| otherwise = word
where
h = [(head word)]
m = (shuffleString g (middle word))
l = [(last word)]
main = do
g <- getStdGen
putStrLn "Hello, what would you like to jumble?"
text <- getLine
-- let text = "Example text"
let word_list = words text
let jumbled = (map (jumble g) word_list)
let output = unwords jumbled
putStrLn output
Upvotes: 0
Views: 410
Reputation: 54078
This is pretty simple, you know that g
has type StdGen
, which is an instance of the RandomGen
typeclass. The RandomGen
typeclass has the functions next :: g -> (Int, g)
, genRange :: g -> (Int, Int)
, and split :: g -> (g, g)
. Two of these functions return a new random generator, namely next
and split
. For your purposes, you can use either quite easily to get a new generator, but I would just recommend using next
for simplicity. You could rewrite your shuffleString
function to something like
shuffleString :: RandomGen g => g -> String -> String
shuffleString g string =
if shuffled == original
then shuffleString (snd $ next g) shuffled
else shuffled
where
shuffled = shuffle' string (length string) g
original = string
End of answer to this question
One thing that might be relevant which I don't know yet is the difference between "x = value", "x <- value", and "let x = value".
These three different forms of assignment are used in different contexts. At the top level of your code, you can define functions and values using the simple x = value
syntax. These statements are not being "executed" inside any context other than the current module, and most people would find it pedantic to have to write
module Main where
let main :: IO ()
main = do
putStrLn "Hello, World"
putStrLn "Exiting now"
since there isn't any ambiguity at this level. It also helps to delimit this context since it is only at the top level that you can declare data types, type aliases, and type classes, these can not be declared inside functions.
The second form, let x = value
, actually comes in two variants, the let x = value in <expr>
inside pure functions, and simply let x = value
inside monadic functions (do notation). For example:
myFunc :: Int -> Int
myFunc x =
let y = x + 2
z = y * y
in z * z
Lets you store intermediate results, so you get a faster execution than
myFuncBad :: Int -> Int
myFuncBad x = (x + 2) * (x + 2) * (x + 2) * (x + 2)
But the former is also equivalent to
myFunc :: Int -> Int
myFunc x = z * z
where
y = x + 2
z = y * y
There are subtle difference between let ... in ...
and where ...
, but you don't need to worry about it at this point, other than the following is only possible using let ... in ...
, not where ...
:
myFunc x = (\y -> let z = y * y in z * z) (x + 2)
The let ...
syntax (without the in ...
) is used only in monadic do notation to perform much the same purpose, but usually using values bound inside it:
something :: IO Int
something = do
putStr "Enter an int: "
x <- getLine
let y = myFunc (read x)
return (y * y)
This simply allows y
to be available to all proceeding statements in the function, and the in ...
part is not needed because it's not ambiguous at this point.
The final form of x <- value
is used especially in monadic do notation, and is specifically for extracting a value out of its monadic context. That may sound complicated, so here's a simple example. Take the function getLine
. It has the type IO String
, meaning it performs an IO
action that returns a String
. The types IO String
and String
are not the same, you can't call length getLine
, because length
doesn't work for IO String
, but it does for String
. However, we frequently want that String
value inside the IO
context, without having to worry about it being wrapped in the IO
monad. This is what the <-
is for. In this function
main = do
line <- getLine
print (length line)
getLine
still has the type IO String
, but line
now has the type String
, and can be fed into functions that expect a String
. Whenever you see x <- something
, the something
is a monadic context, and x
is the value being extracted from that context.
So why does Haskell have so many different ways of defining values? It all comes down to its type system, which tries really hard to ensure that you can't accidentally launch the missiles, or corrupt a file system, or do something you didn't really intend to do. It also helps to visually separate what is an action, and what is a computation in source code, so that at a glance you can tell if an action is being performed or not. It does take a while to get used to, and there are probably valid arguments that it could be simplified, but changing anything would also break backwards compatibility.
And that concludes today's episode of Way Too Much Information(tm)
(Note: To other readers, if I've said something incorrect or potentially misleading, please feel free to edit or leave a comment pointing out the mistake. I don't pretend to be perfect in my descriptions of Haskell syntax.)
Upvotes: 2