Mubir
Mubir

Reputation: 63

How to disable sprite renderer and mesh renderer in unity 3D programmatically?

In my game I have a empty gameobject that has a sprite and a textmesh as child I want to access the sprite and the text mesh and turn off the sprite renderer and mesh renderer of the sprite and the text mesh programmatically & then turn it on. How?

Upvotes: 0

Views: 2601

Answers (1)

axwcode
axwcode

Reputation: 7824

All you need is a reference to the GameObject that contains one of these components.

Example of how to find a GameObject in the scene.

var obj : GameObject = GameObject.Find("Name Of GameObject in Scene");

Example of how to disable the renderer.

obj.renderer.enabled = false;

Upvotes: 0

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