Reputation: 309
I need to close unity from my scripts. As if I clicked on the stop-button in GUI. Can i do this directly from code, or not? I know, how i can close a scene, but need to close all processes.
Upvotes: 0
Views: 7569
Reputation: 16287
Application.Quit(); // Quit the deployed game/App
Or as Chris commented, use below code to quit Unity Editor:
EditorApplication.Exit(0);
Or you wish to pause the player:
EditorApplication.isPaused = true;
Or consider using boolean property:
EditorApplication.isPlaying = false;
Or you are talking about this? Then try:
Debug.Break(); //stop running at run-time,
See online documentation here and here.
Choose whichever that matches your intents.
Upvotes: 13