Reputation: 13
Even though I set different Sleep()
timer for each print statement, it seems to only do the one with the highest timer. Need some help fixing this. TIA!
#include <stdio.h>
#include <windows.h>
void gotoxy(short int x, short int y);
int main()
{
int c = 1, d = 1, e, x, y, z, a;
srand ( time(NULL) );
for(a = 0; a <= 100; a++) {
x = rand() % 9 + 1;
y = rand() % 9 + 1;
z = rand() % 9 + 1;
gotoxy(5, 5);
Sleep(200); printf("%i", x);
gotoxy(8, 5);
Sleep(50); printf("%i", y);
gotoxy(11, 5);
Sleep(500); printf("%i", z);
}
return 0;
}
void gotoxy(short int x, short int y){
COORD pos = {x, y};
SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), pos);
}
Upvotes: 0
Views: 267
Reputation: 13046
sleep()
- like implementation. Usually their timers can easily miss 10-s of milliseconds.Sleep()
parameter is in milliseconds. So it is easy just to not notice such pauses. Especially having not so accurate implementation.My recommendation is just to multiply time intervals and check. Or log current wall clock time.
Upvotes: 2