Reputation: 23
I have been asked to write an iOS application that can check for the presence of the color red in a picture. I have a little experience with objective C and XCode but not very much.
If anyone can get me pointed in the right direction I would really appreciate it.
Upvotes: 0
Views: 122
Reputation: 1965
/**
* Structure to keep one pixel in RRRRRRRRGGGGGGGGBBBBBBBBAAAAAAAA format
*/
struct pixel {
unsigned char r, g, b, a;
};
/**
* Process the image and return the number of pixels in it.
*/
- (NSUInteger) processImage: (UIImage*) image withRed:(NSUInteger)r green:(NSUInteger)g blue:(NSUInteger)b
{
NSUInteger numberOfPixels = 0;
// Allocate a buffer big enough to hold all the pixels
struct pixel* pixels = (struct pixel*) calloc(1, image.size.width * image.size.height * sizeof(struct pixel));
if (pixels != nil)
{
// Create a new bitmap
CGContextRef context = CGBitmapContextCreate(
(void*) pixels,
image.size.width,
image.size.height,
8,
image.size.width * 4,
CGImageGetColorSpace(image.CGImage),
kCGImageAlphaPremultipliedLast
);
if (context != NULL)
{
// Draw the image in the bitmap
CGContextDrawImage(context, CGRectMake(0.0f, 0.0f, image.size.width, image.size.height), image.CGImage);
// Now that we have the image drawn in our own buffer, we can loop over the pixels to
// process it. This simple case simply counts all pixels that have a pure red component.
// There are probably more efficient and interesting ways to do this. But the important
// part is that the pixels buffer can be read directly.
NSUInteger p = image.size.width * image.size.height;
while (p > 0) {
if (pixels->r == r && pixels->g == g && pixels->b == b) {
numberOfPixels++;
}
pixels++;
p--;
}
CGContextRelease(context);
}
free(pixels);
}
return numberOfPixels;
}
Use:
NSUInteger numberOfSpecificColorPixels = [self processImage: [UIImage imageNamed: @"testImage.png" withRed:232 green:212 blue:192]];
this will give you number of pixels for specific color, which you can then use as per your requirement
Upvotes: 1