Reputation: 4713
Is it possible to swap screens with motion, rather than on button press? I am asking in context of mobile applications, where this behaviour is often expected by users.
Upvotes: 1
Views: 155
Reputation: 48659
I think this might be a better way to do things:
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.uix.carousel import Carousel
from kivy.lang import Builder
Builder.load_string("""
<MyCarousel>:
BoxLayout:
orientation: 'vertical'
Label:
text: "Screen 1"
Label:
text: "Some text"
BoxLayout:
orientation: 'vertical'
Label:
text: "Screen 2"
BoxLayout:
Button:
text: "1"
Button:
text: "2"
Button:
text: "3"
Button:
text: "4"
BoxLayout:
orientation: 'vertical'
Label:
text: "Screen 3"
Label:
text: "Some other text"
""")
class MyCarousel(Carousel):
pass
class MyApp(App):
def build(self):
return MyCarousel()
if __name__ == '__main__':
MyApp().run()
Apparently, a Carousel doesn't behave like other widgets as it doesn't have a default size of 100, 100.
Upvotes: 2
Reputation: 8747
You can use Carousel widget. For example:
from kivy.app import App
from kivy.uix.boxlayout import BoxLayout
from kivy.lang import Builder
Builder.load_string("""
<MyWidget>:
Carousel:
BoxLayout:
orientation: 'vertical'
Label:
text: "Screen 1"
Label:
text: "Some text"
BoxLayout:
orientation: 'vertical'
Label:
text: "Screen 2"
BoxLayout:
Button:
text: "1"
Button:
text: "2"
Button:
text: "3"
Button:
text: "4"
BoxLayout:
orientation: 'vertical'
Label:
text: "Screen 3"
Label:
text: "Some other text"
""")
class MyWidget(BoxLayout):
pass
class MyApp(App):
def build(self):
return MyWidget()
if __name__ == '__main__':
MyApp().run()
Upvotes: 2