Reputation: 95
Actually I need to handle mysite frontend fully with json objects(React and lodash).
I am getting the initial data via an ajax call we say,
starred[] //returns empty array from server
and am adding new json when user clicks on star buton it,
starred.push({'id':10,'starred':1});
if the user clicks again the starred should be 0
current_star=_findWhere(starred,{'id':10});
_.set(curren_star,'starred',0);
but when doing console.log
console.log(starred); //returns
[object{'id':10,'starred':0}]
but actually when it is repeated the global json is not updating,while am performing some other operations the json is like,
console.log(starred); //returns
[object{'id':10,'starred':1}]
How to update the global , i want once i changed the json, it should be changed ever.Should I get any idea of suggesting some better frameworks to handle json much easier.
Thanks before!
Upvotes: 6
Views: 2943
Reputation: 199
Working with arrays is complicated and usually messy. Creating an index with an object is usually much easier. You could try a basic state manager like the following:
// This is your "global" store. Could be in a file called store.js
// lodash/fp not necessary but it's what I always use.
// https://github.com/lodash/lodash/wiki/FP-Guide
import { flow, get, set } from 'lodash/fp'
// Most basic store creator.
function createStore() {
let state = {}
return {
get: path => get(path, state),
set: (path, value) => { state = set(path, value, state) },
}
}
// Create a new store instance. Only once per "app".
export const store = createStore()
// STARRED STATE HANDLERS
// Send it an id and get back the path where starred objects will be placed.
// Objects keyed with numbers can get confusing. Creating a string key.
const starPath = id => ['starred', `s_${id}`]
// Send it an id and fieldId and return back path where object will be placed.
const starField = (id, field) => starPath(id).concat(field)
// import to other files as needed
// Add or replace a star entry.
export const addStar = item => store.set(starPath(item.id), item)
// Get a star entry by id.
export const getStar = flow(starPath, store.get)
// Get all stars. Could wrap in _.values() if you want an array returned.
export const getStars = () => store.get('starred')
// Unstar by id. Sets 'starred' field to 0.
export const unStar = id => store.set(starField(id, 'starred'), 0)
// This could be in a different file.
// import { addStar, getStar, getStars } from './store'
console.log('all stars before any entries added:', getStars()) // => undefined
const newItem = { id: 10, starred: 1 }
addStar(newItem)
const star10a = getStar(10)
console.log('return newItem:', newItem === star10a) // => exact match true
console.log('star 10 after unstar:', star10a) // => { id: 10, starred: 1 }
console.log('all stars after new:', getStars())
// Each request of getStar(10) will return same object until it is edited.
const star10b = getStar(10)
console.log('return same object:', star10a === star10b) // => exact match true
console.log('return same object:', newItem === star10b) // => exact match true
unStar(10)
const star10c = getStar(10)
console.log('new object after mutate:', newItem !== star10c) // => no match true
console.log('star 10 after unstar:', getStar(10)) // => { id: 10, starred: 0 }
console.log('all stars after unstar:', getStars())
Upvotes: 3
Reputation: 652
I think the problem is in mutating original state. Instead of making push, you need to do the following f.e.:
var state = {
starred: []
};
//perform push
var newItem = {id:10, starred:1};
state.starred = state.starred.concat(newItem);
console.log(state.starred);
//{ id: 10, starred: 1 }]
var newStarred = _.extend({}, state.starred);
var curr = _.findWhere(newStarred, {id: 10});
curr.starred = 0;
state = _.extend({}, state, {starred: newStarred});
console.log(state.starred)
//{ id: 10, starred: 0 }]
To solve this in a more nice looking fashion, you need to use either React's immutability helper, or ES6 stuff, like: {...state, {starred: []}} instead of extending new object every time. Or just use react-redux =)
Upvotes: 0