UsManyDead
UsManyDead

Reputation: 25

Load image from base64 encoded image in Gtk3+

The main problem is that, from what I could find, there is no easy/documented way to load an image from base64 encoded image. I use the following code to encode the image to base64 (so that I wouldn't need to include all the images with the source, nor should I create temp files and delete them at exit). The image format I use is .png which is supported in Gtk3+. (from GdkPixbuf.Pixbuf.get_formats() i have ['png'] in the results. I am really confused on how to use Gtk3+ for this purpose.

import base64
image_name = 'image.png'
image_loc = 'd:\\Home\\' + image_name

with open(image_loc, 'rb') as image_file:
encoded_string = base64.b64encode(image_file.read())

print(encoded_string)

I want to use the output for example:

base64_data="""
        iVBORw0KGgoAAAANSUhEUgAAACAAAAAgCAYAAABzenr0AAABsklEQVRYhe2XIVMCQRSAv2AwGAgEAuFmJBiMFmcMBH8AgUAgXHDMFww2gtFA
        IBicsRgNBgLBcS7yE4gEIsFgIBDO8Pa8x7FwB7cnxTfzyr637327b+/dLiTSBIbAHIgydAGMgAscyUOOpDZdAu2iyZsq4BcwAHpb9NE1xFAl
        P8s558klRFzzwQ5zejgsRxygVxBgbwiXAHtBuAaIIa7KBAgyACJgBlTKAqgBH8A0pWmIXKXYB2CbdFRM/xAA3qEBKipm8A9wCIAa8q/oUOJn
        6FTKAqgA10gZWkD9rwAugRfWm1IEfCKlKQ2ghdwrstp0vwyAuiX5HGnRMwtE1zVAfLPS6hubZ7HNgaorgFPkppxOEvcBG0AE3LoCuGZ1Zb7R
        hrGfqLGJ8h24ArhTcaYZvqHyDV0BtFWcGbLlHrJygCM1Nla+r5Cc0OcCAA3sNfaN3dtgDwDeSO5xzQIQthvRNoAlcA7yGFmowTFSmzz6jmwv
        rL6wYp0Yv7HFttKMusC3xSmP3qs4/ZxzJiTn41c85N032mEHQqQBHacWs+mFvTSQa8ldSxW4Qb7zEDntAabmWn4A0clKl9nNvDwAAAAASUVO
        RK5CYII
        """

And render the image from base64.

As a side note, on tkinter this was easily done with:

tkinter.PhotoImage(data=base64_data)

And then display the image where you needed it.

Getting back to Gtk3+, I didn't find a method of loading the image from base64. Even with GdkPixbuf.Pixbuf.new_from_data, I get a broken image. I have also tried with Gio.MemoryInputStream.new_from_bytes, but it says that the format of the image isn't supported.

Upvotes: 2

Views: 1615

Answers (1)

Cyrbil
Cyrbil

Reputation: 6478

Your data is base64 encoded, in order for Gtk3+ to use it, you must first decode it:

import base64
raw_data = base64.b64decode(data)

Then you were right with GdkPixbuf.Pixbuf.new_from_data:
(I cannot test, but I think this may work)

import base64
raw_data = base64.b64decode(data)
image = GdkPixbuf.Pixbuf.new_from_data(raw_data)
image_show_2.set_from_pixbuf(image)

Else you can do as you showed:

import base64
raw_data = base64.b64decode(data)
byting = GLib.Bytes(raw_data)
inputing = Gio.MemoryInputStream.new_from_bytes(byting)
image = GdkPixbuf.Pixbuf.new_from_data(inputing)
image_show_2.set_from_pixbuf(image)

Upvotes: 3

Related Questions