Reputation: 151
I have written a kernel, which should be doing nothing, except from adding an one to each component of a float3:
__kernel void GetCellIndex(__global Particle* particles) {
int globalID = get_global_id(0);
particles[globalID].position.x += 1;
particles[globalID].position.y += 1;
particles[globalID].position.z += 1;
};
with following struct (in the kernel)
typedef struct _Particle
{
cl_float3 position;
}Particle;
my problem is, that when i write my array of particles to the GPU, every component is zero. here is the neccassary code:
(Particle*) particles = new Particle[200];
for (int i = 0; i < 200; i++)
{
particles[i].position.x = 5f;
}
cl_Particles = clCreateBuffer(context, CL_MEM_READ_WRITE, sizeof(Particle)*200, NULL, &err);
if (err != 0)
{
std::cout << "CreateBuffer does not work!" << std::endl;
system("Pause");
}
clEnqueueWriteBuffer(queue, cl_Particles, CL_TRUE, 0, sizeof(Particle) * 200, &particles, 0, NULL, NULL);
//init of kernel etc.
err = clSetKernelArg(kernel, 0, sizeof(Particle) * 200, &cl_Particles);
if (err != 0) {
std::cout << "Error: setKernelArg 0 does not work!" << std::endl;
system("Pause");
}
and this is my struct on the CPU:
typedef struct _Particle
{
cl_float4 position;
}Particle;
can someone help me with this problem? (any clue is worth to discuss...)
Thanks
Upvotes: 1
Views: 1055
Reputation: 3659
Your code snippet contains some typical C programming errors. At first,
(Particle*) particles = new Particle[200];
does not declare a new variable particle
as a pointer to Particle
. It must be:
Particle *particles = new Particle[200];
As next, in your call of
clEnqueueWriteBuffer(queue, cl_Particles, CL_TRUE, 0, sizeof(Particle) * 200, &particles, 0, NULL, NULL);
you passed a pointer to the particles
pointer as the 6th parameter (ptr
). But, here you must pass a pointer to the region on the host containing the data. Thus, change &particles
to particles
:
clEnqueueWriteBuffer(queue, cl_Particles, CL_TRUE, 0, sizeof(Particle) * 200, particles, 0, NULL, NULL);
The setup of the kernel arguments is also wrong. Here, you must pass the OpenCL buffer created with clCreateBuffer
. Thus, replace
err = clSetKernelArg(kernel, 0, sizeof(Particle) * 200, &cl_Particles);
with:
err = clSetKernelArg(kernel, 0, sizeof(cl_Particle), &cl_Particles);
As clCreateBuffer
returns a value of type cl_mem
, the expression sizeof(cl_Particle)
evaluates to the same as sizeof(cl_mem)
. I recommend to always call sizeof()
on the variable, so you need to change the data-type only in one place: the variable declaration.
On my platform, cl_float3
is the same as cl_float4
. This might not be true on your/every platform, so you should always use the same type in the host code and in the kernel code. Also, in your kernel code you should/must use the type float4
instead of cl_float4
.
I hope, I got the C calls right because I actually tested it with this C++ code. This code snippet contains the fixed C calls as comments:
Particle *particles = new Particle[200];
for (int i = 0; i < 200; i++)
{
//particles[i].position.x = 5f;
particles[i].position.s[0] = 0x5f; // due to VC++ compiler
}
//cl_mem cl_Particles = cl_createBuffer(context, CL_MEM_READ_WRITE, sizeof(Particle)*200, NULL, &err); // FIXED
cl::Buffer cl_Particles(context, CL_MEM_READ_WRITE, sizeof(Particle)*200, NULL, &err);
checkErr(err, "Buffer::Buffer()");
//err = clEnqueueWriteBuffer(queue, cl_Particles, CL_TRUE, 0, sizeof(Particle) * 200, particles, 0, NULL, NULL); // FIXED
queue.enqueueWriteBuffer(cl_Particles, CL_TRUE, 0, sizeof(Particle) * 200, particles, NULL, NULL);
checkErr(err, "ComamndQueue::enqueueWriteBuffer()");
//init of kernel
cl::Kernel kernel(program, "GetCellIndex", &err);
checkErr(err, "Kernel::Kernel()");
//err = clSetKernelArg(kernel, 0, sizeof(cl_Particle), &cl_Particles); // FIXED
err = kernel.setArg(0, sizeof(cl_Particles), &cl_Particles);
checkErr(err, "Kernel::setArg()");
Upvotes: 1