Reputation: 2106
I wrote the simplified version of my program below. Process A launches a child process (Process B). I use an anonymous pipe to write information about the progress of a method running on process B. Meanwhile I have a function in process A that continually reads from a stream to see if there is a new update coming in from the pipe. If there is, the form on process A is updated to reflect the progress. This works as expected, however I am wondering if there is a better way to accomplish this without having to continually check the stream to see if there are any new updates to the progress.
/////////////////
///Process A ////
/////////////////
public void LaunchProcessB()
{
using (AnonymousPipeServerStream pipeServer = new AnonymousPipeServerStream(PipeDirection.In,
HandleInheritability.Inheritable))
{
var _Process = new Process();
_Process.StartInfo.FileName = exeString;
_Process.StartInfo.Arguments = pipeServer.GetClientHandleAsString()
_Process.StartInfo.RedirectStandardOutput = true;
_Process.StartInfo.RedirectStandardInput = true;
_Process.StartInfo.CreateNoWindow = true;
_Process.StartInfo.UseShellExecute = false;
_Process.Start(); //launches process B
pipeServer.DisposeLocalCopyOfClientHandle();
using (StreamReader sr = new StreamReader(pipeServer))
{
try
{
while (true)
{
string temp = sr.ReadLine();
if (temp == null) break;
int result;
if (Int32.TryParse(temp, out result))
ShowDocumentProgress(result);
else ShowProgress(temp);
}
}
catch (Exception)
{
//error occured when reading from stream.
}
}
if (!_Process.Responding && !_Process.HasExited)
{
_Process.Kill();
return;
}
_Process.WaitForExit(10000);
}
}
private void ShowProgressPercent(int percentage)
{
if (percentage > currentPercentage)
{
progressBar.Value = percentage;
}
}
private void ShowProgress(string progressString)
{
labelMessage.Text = progressString;
}
/////////////////
///Process B ////
/////////////////
private StreamWriter _progressWriter;
private PipeStream _progressPipe;
static int Main(string[] args)
{
using (progressPipe = new AnonymousPipeClientStream(PipeDirection.Out, args[0]))
using (_progressWriter = new StreamWriter(_progressPipe))
{
RunLongProcess()
}
}
private void RunLongProcess()
{
//attaches events to PercentProgress and StageProgress methods.
}
private void PercentProgress(int percentage)
{
_progressWriter.WriteLine(percentage.ToString());
_progressPipe.WaitForPipeDrain();
}
private void StageProgress(string stage)
{
_progressWriter.WriteLine(stage);
_progressPipe.WaitForPipeDrain();
}
Upvotes: 0
Views: 1108
Reputation: 171188
The while condition is not necessary. Simply read until temp is null. That's the end signal of the stream.
Make this a while(true)
loop.
I think you also need to add exception handling to catch the process terminating and severing the pipe. !_Process.HasExited && pipeServer.IsConnected
is not enough because it might be true but immediately switch to false after the test.
I also would add a WaitForExit
at the end to make sure the system is quiesced before you continue.
Upvotes: 2