Dashing Boy
Dashing Boy

Reputation: 499

How to increase the 2d collider size for animated object in Unity 3D

I have an animation object in shape of ball with different sizes. Think of it like a ball that increase in size from small to large but during the entire animation I want the size of the collider to remain constant through out the animation or always equal to the biggest sprite. How would I do that?

Thanks,

Upvotes: 0

Views: 683

Answers (1)

Jerry Switalski
Jerry Switalski

Reputation: 2720

  1. To make sure that collider stays same size, make it a parent object to sprite. Sprite will be its child and this what you will be animating (making it bigger).

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  1. To display always in landscape mode, go to File -> Build Settings -> Resolution and Presentation -> Orientation

enter image description here

Upvotes: 1

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