Reputation: 1601
I have a rectangle node:
let shape = SKShapeNode()
shape.path = UIBezierPath(roundedRect: CGRect(x: -128, y: -128, width: 256, height: 256), cornerRadius: 64).CGPath
shape.position = CGPoint(x: CGRectGetMidX(frame), y: CGRectGetMidY(frame))
shape.fillColor = UIColor.redColor()
shape.strokeColor = UIColor.blueColor()
shape.lineWidth = 10
addChild(shape)
How do I add a border radius of 20 to the TopLeft and TopRight corners only?
Upvotes: 2
Views: 390
Reputation: 17500
User this UIBezierPath
initializer:
public convenience init(roundedRect rect: CGRect, byRoundingCorners corners: UIRectCorner, cornerRadii: CGSize)
and specify [.TopLeft, .TopRight]
for the byRoundingCorners
argument.
shape.path = UIBezierPath(
roundedRect: CGRect(x: -128, y: -128, width: 256, height: 256),
byRoundingCorners: [.TopLeft, .TopRight]
cornerRadii: CGSize(width: 64, height: 64)).CGPath
Upvotes: 3