Reputation: 593
I'm trying to use ofxProjectorKinectV2Calibration to calibrate my Kinect v2 and projector. It's an add-on to openFrameworks, and the set-up is relatively complicated.
Anyway, ofxProjectorKinectV2Calibration uses another add-on, ofxSecondWindow, to create a second window to display a chessboard. My problem is I do not see this second window at all. It's not even shown on the taskbar.
Here is the code from ofxSecondWindow to create the second window:
void ofxSecondWindow::setup(const char *name, int xpos, int ypos, int width, int height, bool undecorated) {
this->width = width;
this->height = height;
glfwWindowHint(GLFW_DECORATED, !undecorated);
mainWindow = glfwGetCurrentContext();
auxWindow = glfwCreateWindow(width, height, name, NULL, mainWindow);
glfwSetWindowPos(auxWindow, xpos, ypos);
/* enable alpha blending by default */
glfwMakeContextCurrent(auxWindow);
glEnable(GL_BLEND);
#ifndef TARGET_OPENGLES
glBlendEquation(GL_FUNC_ADD);
#endif
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
glfwMakeContextCurrent(mainWindow);
hidden = false;
}
I am sure that width
and height
are correct, turning undecorated
on or off does not change anything, and glfwCreateWindow
does return some handle that is not null.
Environment: Windows 10 64-bit, Visual Studio 2015 32-bit build target, projector (1024x768) is display 1 and PC screen is display 2. openFrameworks version 0.9.3, add-ons:
ofxOpenCv
ofxXmlSettings
ofxCv
ofxKinect2ProjectorCalibration
ofxKinectV2
ofxSecondWindow
ofxUI
Ideas?
Upvotes: 0
Views: 390
Reputation: 593
Turns out I had to call show()
, or in implementation, glfwShowWindow
, on the newly created window.
Upvotes: 1