utiq
utiq

Reputation: 1381

Phaser game perspective

I'm new with Phaser and I would to receive some advice on how to start building this type of game. Any example, ideas, tutorials are welcome. Thanks in advance!.

http://appcrawlr.com/ios/beat-mp3

enter image description here

Upvotes: 1

Views: 1120

Answers (1)

BdR
BdR

Reputation: 3048

Phaser is focused on 2D graphics, so sprites bitmaps tilemaps etc. The sprites can rotate and zoom, so with zooming and you can simulate the 3D perspective like in the example image. In other words, as long as you don't need the perspective of the 4 lanes to change (so you won't need a 3D model) you can make such a thing in Phaser.

Phaser is especially well suited for animated user-interface and particle effects. So animating the "perfect" and "combo" texts, and the white transparent stars at the bottom is relatively easy in Phaser, by using the build in tweens and emitters etc.

Your question about how to start building this type of game is too broad for stack overflow. I think it's better to ask this question in the Phaser forum at www.html5gamedevs.com

Upvotes: 5

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