Reputation: 1875
How can I add rounded corners to progress state of SeekBar which contains bitmap?
This progress bitmap is a PNG file that contains a pattern to be repeated, that's why I can't use nine patch for this state.
<layer-list xmlns:android="http://schemas.android.com/apk/res/android">
<item android:id="@android:id/background">
<nine-patch android:src="@drawable/background"/>
</item>
<item android:id="@android:id/secondaryProgress">
<clip>
<nine-patch android:src="@drawable/secondary_progress"/>
</clip>
</item>
<item android:id="@android:id/progress">
<clip>
<bitmap android:src="@drawable/progress" android:tileMode="repeat"/>
</clip>
</item>
</layer-list>
Desired look:
Upvotes: 0
Views: 3007
Reputation: 24740
try this test code (add it in Activity#onCreate
) and modify sb.xml
to fit your needs:
SeekBar sb = new SeekBar(this);
setContentView(sb, new ViewGroup.LayoutParams(ViewGroup.LayoutParams.MATCH_PARENT, 128));
LayerDrawable ld = (LayerDrawable) getResources().getDrawable(R.drawable.sb);
float[] radii = {
32, 32, 32, 32, 32, 32, 32, 32,
};
ShapeDrawable sd = new ShapeDrawable(new RoundRectShape(radii, null, null));
sd.setShaderFactory(new ShapeDrawable.ShaderFactory() {
@Override
public Shader resize(int width, int height) {
Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.drawable.chrome);
return new BitmapShader(bitmap, Shader.TileMode.REPEAT, Shader.TileMode.REPEAT);
}
});
Drawable cd = new ClipDrawable(sd, Gravity.LEFT, ClipDrawable.HORIZONTAL);
ld.setDrawableByLayerId(android.R.id.progress, cd);
sb.setProgressDrawable(ld);
res/drawable/sb.xml:
<?xml version="1.0" encoding="utf-8"?>
<layer-list xmlns:android="http://schemas.android.com/apk/res/android ">
<item android:id="@android:id/background">
<shape>
<solid android:color="#0a0"/>
<corners android:radius="32px"/>
</shape>
</item>
<item android:id="@android:id/progress" android:drawable="@android:color/transparent">
</item>
</layer-list>
Upvotes: 1