Reputation: 8001
I'm using this code to upload multiple files and it working very well. It uses modernhttpclient library.
public async Task<string> PostImages (int platform, string url, List<byte []> imageList)
{
try {
int count = 1;
var requestContent = new MultipartFormDataContent ();
foreach (var image in imageList) {
var imageContent = new ByteArrayContent (image);
imageContent.Headers.ContentType = MediaTypeHeaderValue.Parse ("image/jpeg");
requestContent.Add (imageContent, "image" + count, "image.jpg");
count++;
}
var cookieHandler = new NativeCookieHandler ();
var messageHandler = new NativeMessageHandler (false, false, cookieHandler);
cookieHandler.SetCookies (cookies);
using (var client = new HttpClient (messageHandler)) {
client.DefaultRequestHeaders.TryAddWithoutValidation ("User-Agent", GetUserAgent (platform));
using (var r = await client.PostAsync (url, requestContent)) {
string result = await r.Content.ReadAsStringAsync ();
System.Diagnostics.Debug.WriteLine ("PostAsync: " + result);
return result;
}
}
} catch (Exception e) {
System.Diagnostics.Debug.WriteLine (e.Message);
return null;
}
}
Now I need the progress when uploading the files. I searched in google and found I need to use ProgressStreamContent
https://github.com/paulcbetts/ModernHttpClient/issues/80
Since ProgressStreamContent contains a constructor that takes a stream, I converted the MultipartFormDataContent to stream and used it in its constructor. But, its not working. Upload fails. I think its because it is a stream of all the files together which is not what my back end is expecting.
public async Task<string> PostImages (int platform, string url, List<byte []> imageList)
{
try {
int count = 1;
var requestContent = new MultipartFormDataContent ();
// here you can specify boundary if you need---^
foreach (var image in imageList) {
var imageContent = new ByteArrayContent (image);
imageContent.Headers.ContentType = MediaTypeHeaderValue.Parse ("image/jpeg");
requestContent.Add (imageContent, "image" + count, "image.jpg");
count++;
}
var cookieHandler = new NativeCookieHandler ();
var messageHandler = new NativeMessageHandler (false, false, cookieHandler);
cookieHandler.SetCookies (RestApiPaths.cookies);
var stream = await requestContent.ReadAsStreamAsync ();
var client = new HttpClient (messageHandler);
client.DefaultRequestHeaders.TryAddWithoutValidation ("User-Agent", RestApiPaths.GetUserAgent (platform));
var request = new HttpRequestMessage (HttpMethod.Post, url);
var progressContent = new ProgressStreamContent (stream, 4096);
progressContent.Progress = (bytes, totalBytes, totalBytesExpected) => {
Console.WriteLine ("Uploading {0}/{1}", totalBytes, totalBytesExpected);
};
request.Content = progressContent;
var response = await client.SendAsync (request);
string result = await response.Content.ReadAsStringAsync ();
System.Diagnostics.Debug.WriteLine ("PostAsync: " + result);
return result;
} catch (Exception e) {
System.Diagnostics.Debug.WriteLine (e.Message);
return null;
}
}
What should I do here to get this working? Any help is appreciated
Upvotes: 6
Views: 7419
Reputation: 39946
I have a working version of ProgressableStreamContent. Please note, I am adding headers in the constructor, this is a bug in original ProgressStreamContent that it does not add headers !!
internal class ProgressableStreamContent : HttpContent
{
/// <summary>
/// Lets keep buffer of 20kb
/// </summary>
private const int defaultBufferSize = 5*4096;
private HttpContent content;
private int bufferSize;
//private bool contentConsumed;
private Action<long,long> progress;
public ProgressableStreamContent(HttpContent content, Action<long,long> progress) : this(content, defaultBufferSize, progress) { }
public ProgressableStreamContent(HttpContent content, int bufferSize, Action<long,long> progress)
{
if (content == null)
{
throw new ArgumentNullException("content");
}
if (bufferSize <= 0)
{
throw new ArgumentOutOfRangeException("bufferSize");
}
this.content = content;
this.bufferSize = bufferSize;
this.progress = progress;
foreach (var h in content.Headers) {
this.Headers.Add(h.Key,h.Value);
}
}
protected override Task SerializeToStreamAsync(Stream stream, TransportContext context)
{
return Task.Run(async () =>
{
var buffer = new Byte[this.bufferSize];
long size;
TryComputeLength(out size);
var uploaded = 0;
using (var sinput = await content.ReadAsStreamAsync())
{
while (true)
{
var length = sinput.Read(buffer, 0, buffer.Length);
if (length <= 0) break;
//downloader.Uploaded = uploaded += length;
uploaded += length;
progress?.Invoke(uploaded, size);
//System.Diagnostics.Debug.WriteLine($"Bytes sent {uploaded} of {size}");
stream.Write(buffer, 0, length);
stream.Flush();
}
}
stream.Flush();
});
}
protected override bool TryComputeLength(out long length)
{
length = content.Headers.ContentLength.GetValueOrDefault();
return true;
}
protected override void Dispose(bool disposing)
{
if (disposing)
{
content.Dispose();
}
base.Dispose(disposing);
}
}
Also note, it expects HttpContent, not stream.
This is how you can use it.
var progressContent = new ProgressableStreamContent (
requestContent,
4096,
(sent,total) => {
Console.WriteLine ("Uploading {0}/{1}", sent, total);
});
Upvotes: 19