Reputation: 466
I want to make animation, that should look like that: there a layer on the mainViewLayer, drawn Drop of water with transparent fillColor, I add under it another CAShapeLayer - with blue Color, there layers have the same bounds. and i want to animate its y position, that will imitate decreasing of water level.
fallingWaterLayer = CAShapeLayer()
fallingWaterLayer.frame = x.bounds
fallingWaterLayer.fillColor = UIColor.blue.cgColor
let path = CGPath(rect:fallingWaterLayer.bounds, transform:nil)
fallingWaterLayer.path = path
x.layer.addSublayer(fallingWaterLayer)
mainLayer = DropLayer(x.bounds, shouldFillLayer:false)
x.layer.addSublayer(mainLayer!)
my animation looks like that:
let animation = CABasicAnimation(keyPath: "bounds.origin.y")
animation.toValue = x.bounds.size.width * -1
animation.duration = 5.8
animation.timingFunction = CAMediaTimingFunction(name: kCAMediaTimingFunctionEaseOut)
animation.fillMode = kCAFillModeBoth
animation.isRemovedOnCompletion = false
fallingWaterLayer.add(animation, forKey: animation.keyPath)
So the question is how can i make top Layer clips the blue rect, to make it look like animation is done inside the Drop of water?
Upvotes: 0
Views: 1106
Reputation: 41005
Every CALayer
has a mask
property, which can be any arbitrary other layer, so that seems like it would be a good solution.
https://developer.apple.com/reference/quartzcore/calayer/1410861-mask
The way the mask property works is that any transparent pixel of the mask will be clipped in the target layer. So you'll need to create a second, solid water drop layer to use as the mask - you can't re-use the same water drop outline, otherwise the water will be clipped to just the border of the water drop, instead of filling the inside.
Upvotes: 1