Reputation: 33
I am migrating a project to Swift 3 and have encountered some issues with RealmSwift (2.6.1) and Genome (3.2.0). I'm getting errors for Realm in Xcode that say I need these inits:
required convenience init(realm: RLMRealm, schema: RLMObjectSchema) {
self.init(realm: realm, schema: schema)
}
required convenience init(value: Any, schema: RLMSchema) {
self.init(value: value, schema: schema)
}
However, that requires importing Realm in addition to RealmSwift, and when my class is initialized it is trying to use an RLMRealm instead of a Realm. The warning says 'required' initializer 'init(realm:schema:)' must be provided by subclass of 'Object', but that required init uses RLMRealm not Realm Any suggestions?
I am using Genome as well which requires this init, which is why Realm is asking for initializers in the first place:
required convenience init(node: Node, in context: Context) throws {
self.init()
}
So inits look like this all together:
class BaseModel : RealmSwift.Object, MappableBase, Identifiable {
required init() {
super.init()
}
required convenience init(node: Node, in context: Context) throws {
self.init()
}
required convenience init(realm: RLMRealm, schema: RLMObjectSchema) {
self.init(realm: realm, schema: schema)
}
required convenience init(value: Any, schema: RLMSchema) {
self.init(value: value, schema: schema)
}
Everything worked fine in Swift 2.3 (using the corresponding Swift 2.3 versions of Realm and Genome) without any of these initializers, but now it is not working.
Entire Model:
import RealmSwift
import Genome
import Realm
protocol Identifiable {
var identifier: String { get set }
}
class BaseModel : RealmSwift.Object, MappableBase, Identifiable {
required init() {
super.init()
}
required convenience init(node: Node, in context: Context) throws {
try self.init(node: node, in: context)
}
required convenience init(realm: RLMRealm, schema: RLMObjectSchema) {
self.init(realm: realm, schema: schema)
}
required convenience init(value: Any, schema: RLMSchema) {
self.init(value: value, schema: schema)
}
dynamic var identifier = ""
dynamic var updatedAt: Date?
override static func primaryKey() -> String {
return "identifier"
}
static func newInstance(_ node: Node, context: Context = EmptyNode) throws -> Self {
let map = Map(node: node, in: context)
let new = self.init()
try new.sequence(map)
return new
}
func sequence(_ map: Map) throws {
switch map.type {
case .fromNode:
if self.identifier.isEmpty {
// only map id if there isn't one, otherwise Realm complains about modified primaryKey
try self.identifier <~ map["id"]
}
updatedAt = Date()
case .toNode:
if !self.identifier.isEmpty {
try self.identifier ~> map["id"]
}
}
}
func objectRepresentation() -> [String : AnyObject] {
if let result = try? self.toObject() {
return result as? [String : AnyObject] ?? [:]
} else {
return [:]
}
}
static func objectInRealm(_ realm: Realm, identifier: String?) -> Self? {
if let identifier = identifier {
return realm.object(ofType: self, forPrimaryKey: identifier)
} else {
return nil
}
}
static func createOrFindObject(inRealm realm: Realm, identifier: String) -> Self {
if let foundObject = realm.object(ofType: self, forPrimaryKey: identifier) {
return foundObject
} else {
return realm.create(self, value: ["identifier" : identifier], update: false)
}
}
}
Upvotes: 1
Views: 1798
Reputation: 10573
You don't need to override init(realm:schema:)
and init(realm:schema:)
, just define convenience required init(node:in:) throws
like the following.
class BaseModel : RealmSwift.Object, MappableBase, Identifiable {
convenience required init(node: Node, in context: Context) throws {
try self.init(node: node, in: context)
}
...
}
Upvotes: 1