Reputation: 2503
Within a class, I have two different methods which should be mutually exclusive depending on the caller template parameter.
class Foo
{
// For collections
template<class T>
typename boost::enable_if<boost::is_same<typename std::vector<typename T::value_type>, T>::value, const T&>::type
doSomething()
{ }
// For single types
template<class T>
typename boost::enable_if<!boost::is_same<typename std::vector<typename T::value_type>, T>::value, const T&>::type
doSomething()
{ }
}
This won't compile.
error: type/value mismatch at argument 1 in template parameter list for 'template struct boost::enable_if' error: expected a type, got '! boost::is_same::value'
Upvotes: 2
Views: 777
Reputation: 66240
What about a sort of tag dispatching?
#include <vector>
#include <iostream>
template <typename, typename>
struct isSame
{ typedef int type; };
template <typename T>
struct isSame<T, T>
{ typedef long type; };
struct foo
{
template <typename T>
T const & doSomething (T const & t, int)
{ std::cout << "int version" << std::endl; return t; }
template <typename T>
T const & doSomething (T const & t, long)
{ std::cout << "long version" << std::endl; return t; }
template <typename T>
T const & doSomething (T const & t)
{ return doSomething(t, typename isSame<
typename std::vector<typename T::value_type>, T>::type()); }
};
int main ()
{
foo f;
std::vector<int> v;
f.doSomething(v); // print "long version"
}
Upvotes: 0
Reputation: 1226
Unlike std's version, boost::enable_if
accepts a type (kinda wrapper under boolean value), so you should write something like
class Foo
{
// For collections
template<class T>
typename boost::enable_if<
typename boost::is_same<typename std::vector<typename T::value_type>, T>,
const T&>::type doSomething()
{ }
// For single types
template<class T>
typename boost::enable_if_с<
!boost::is_same<typename std::vector<typename T::value_type>, T>::value,
const T&>::type doSomething()
{ }
}
Note here, I've used typename
before boost::is_same
and haven't used ::value
in the first specification. On the contrary, I had to use enable_if_с
in the second overload, because !
operator isn't applicable to a type.
Upvotes: 0
Reputation: 21540
If what you want is to overload the function based on whether you are given a vector or not
#include <type_traits>
#include <iostream>
#include <vector>
using std::cout;
using std::endl;
class Foo {
public:
// For collections
template <class T>
const vector<T>& do_something(const std::vector<T>& input) {
cout << __PRETTY_FUNCTION__ << endl;
return input;
}
// For single types
template <class T>
const T& do_something(const T& input) {
cout << __PRETTY_FUNCTION__ << endl;
return input;
}
};
int main() {
auto foo = Foo{};
auto v = std::vector<int>{};
auto i = int{};
foo.do_something(v);
foo.do_something(i);
}
If you want to be even more general and check for any instantiated type
#include <type_traits>
#include <iostream>
#include <vector>
using std::cout;
using std::endl;
namespace {
template <typename T, template <typename...> class TT>
struct IsInstantiationOf
: public std::integral_constant<bool, false> {};
template <template <typename...> class TT, typename... Args>
struct IsInstantiationOf<TT<Args...>, TT>
: public std::integral_constant<bool, true> {};
} // namespace anonymous
class Foo {
public:
// For collections
template <typename VectorType, typename std::enable_if_t<IsInstantiationOf<
std::decay_t<VectorType>, std::vector>::value>* = nullptr>
void do_something(VectorType&&) {
cout << "Vector overload" << endl;
}
// For single types
template <class T, typename std::enable_if_t<!IsInstantiationOf<
std::decay_t<T>, std::vector>::value>* = nullptr>
void do_something(T&&) {
cout << "Non vector overload" << endl;
}
};
int main() {
auto foo = Foo{};
auto v = std::vector<int>{};
auto i = int{};
foo.do_something(v);
foo.do_something(i);
}
Also please note that you should avoid putting std::enable_if
in the function signature as much as possible for these reasons https://stackoverflow.com/a/14623831/5501675
Upvotes: -1
Reputation: 217930
How about:
template <typename T> struct is_std_vector : std::false_type {};
template <typename T, typename A>
struct is_std_vector<std::vector<T, A>> : std::true_type {};
And then
class Foo
{
// For collections
template<class T>
typename std::enable_if<is_std_vector<T>::value, const T&>::type
doSomething();
// For single types
template<class T>
typename std::enable_if<!is_std_vector<T>::value, const T&>::type
doSomething();
};
Upvotes: 1