Reputation: 540
I'm following a tutorial by Brackeys, and i did everything correctly, and on the Editor, everything works like charm,
But when i build it for android, some weird bug/glitch pops up.
The bug in phone build, is that the scaled Cube i'm using as plane ( tried plane, same problem ) gradually changes color, and becomes same as the color of Camera background. I'll add pictures of Camera and Lighting settings.
I'm using fog mode : Exponential Squared, and it works best to show what i want, on phone this mode bugs.
i tried other mode : Exponential and Linear, the bug didn't show, but so didn't the desired effect.
Here are two videos of comparaison :
Editor : https://youtu.be/gRIcu2Ubqd4
Phone : https://youtu.be/UW8v49SGjOs
Upvotes: 3
Views: 2922
Reputation: 3074
I got the same problem and I solved it changing the fog mode.
Go to Window > Lighting > Settings
and at the bottom change the Fog Mode to Exponential
:
This is a weird bug that doesn't happens on editor or PC build but happens in android builds... I also figured out that the size of the ground is related to the issue, if you change to a smaller z scale (instead of 10.000 change to 1000) the bug will not occurs.
I hope it works for you!
Upvotes: 2