Reputation: 46
I'm making an AugmentedImage as a trigger to my AR Application. After detecting the image/trigger, I create an Anchor and attach to it different 3D objects as parent. These Objects will move according to it in different Axis : X,Y,Z.
The problem is that ARCore often misses the correct rotation of the Image. This will make a catastrophic impact to the experience because the X & Z Axis could be inverted. So my 3D Objects will move up/down instead of right/left. How can I fix this?
Upvotes: 0
Views: 291
Reputation: 46
The only solution that I found for the moment is to test the orientation (eulerAngles)
of the detected image before creating the anchor.
Upvotes: 1