Reputation: 15
I tried making a dragon curve generator using an L-system but my generator crosses itself which is not supposed to happen in a proper dragon curve,any idea why?
import turtle
from random import randint
#turtle initialization
t = turtle.Turtle()
t.hideturtle()
t.speed(0)
turtle.delay(0)
#L-system set up
start = "fx"
rules = {'x':'x+yf+','y':'-fx-y','f':'f','+':'+','-':'-'}
while True:
#makes a random color
t.pencolor('#%02x%02x%02x' % (randint(0,255),randint(0,255),randint(0,255)))
#makes a new generation of the L-system
new = ""
for i in start:
new += rules[i]
#applies the rules from text to graphics
for i in new:
if i == '+':
t.right(90)
elif i == '-':
t.left(90)
elif i == 'f':
t.forward(5)
start = new
Upvotes: 0
Views: 6058
Reputation: 41872
It took a review of other dragon implementations to understand this. My belief is the problem is your generations aren't supposed to be additive -- each is a complete replacement for the previous. To get the effect you want, we need to strip the previous generation off the front of the current one before continuing to draw:
from turtle import Turtle, Screen, mainloop
from random import random
# L-system set up
START = "fx"
RULES = {'x':'x+yf+', 'y':'-fx-y', 'f':'f', '+':'+', '-':'-'}
LEVEL = 13
screen = Screen()
screen.tracer(False)
# turtle initialization
turtle = Turtle(visible=False)
sub_string = string = START
for _ in range(LEVEL):
# make a random color
turtle.pencolor(random(), random(), random())
# apply the RULES from text to graphics
for character in sub_string:
if character == '+':
turtle.right(90)
elif character == '-':
turtle.left(90)
elif character == 'f':
turtle.forward(5)
screen.update()
# make a new generation of the L-system
full_string = "".join(RULES[character] for character in string)
sub_string = full_string[len(string):] # only the new information
string = full_string # the complete string for the next generation
screen.tracer(True)
turtle.hideturtle()
mainloop()
Upvotes: 2