Reputation: 196
So I got myself onto shaky ground by insisting on making a C++ class immitate a regular function. The class overloads the function operator, making it a functor, of course. This all works fine, until you want to pass the function pointer of this functor.
Naturally, I want to let the compiler know that we know what we're doing (lol), by doing a reinterpret_cast of this pointer. However, how do I get the address of this particular member function, since it is an overloaded operator. How does one get the address of that?
UPDATE: You asked for an example. Here is a minimal one.
So I have an interface, which I cannot change. It looks like this;
typedef void (*some_callback_t)(SomeType);'
void someFunc(some_callback_t);
Now, this is quite straight-forward; the API is setting some callback function pointer. So, the idea was to implement the callback as a functor class, by overloading the operator()
, like so, as usual.
class Bah {
void operator()(SomeType);
};
Here comes the question; seeing as I cannot change the API used (the function that expects a function pointer of a certain signature), how can I then get the address of the member function and pass that?
I suspect it goes something like;
someFunc(reinterpet_cast<some_callback_t>( ? ? ? ));
to make sure that the compiler won't barf at me.
Upvotes: 1
Views: 1519
Reputation: 238461
How does one get the address of that?
In the same way as any other member function. The name of the function is class_name::operator()
. An example:
struct class_name {
void operator()(){}
};
void (class_name::*member_function_pointer)() = &class_name::operator();
class_name instance;
(instance.*member_function_pointer)(); // in a block scope
Naturally, I want to let the compiler know that we know what we're doing (lol), by doing a reinterpret_cast of this pointer.
That's usually not what one would want to do.
Upvotes: 2
Reputation: 63154
Supposing that you have to use a function pointer, and that your functor has no state, you can use a lambda as glue:
void takesFunctionPointer(void (*)());
struct MyFunctor {
void operator()();
};
// ...
takesFunctionPointer([] { return MyFunctor{}(); });
Upvotes: 3