Reputation: 103
I have the following code in index.html:
<!DOCTYPE html>
<html lang="en">
<head>
<!-- Meta -->
<meta charset="UTF-8" />
<title>Alchem Figher!</title>
<!-- Styles -->
<link rel="stylesheet" href="styles/index.processed.css">
<!-- Scripts -->
<script src="https://aframe.io/releases/0.8.2/aframe.min.js"></script>
<script src="https://unpkg.com/[email protected]/dist/aframe-particle-system-component.min.js"></script>
<script src="jquery.js"></script>
<script src="//cdn.rawgit.com/donmccurdy/aframe-extras/v3.8.0/dist/aframe-extras.min.js"></script>
</head>
<body>
<a-scene>
<a-text value="Rational Bonding Presents" position="-3 7 -10" color="#EF2D5E">
<a-text value="Alchem Fighter" height="30" width="20" position=".5 -.5 0" color="#02e8f4"></a-text>
</a-text>
<a-sphere id="proton" position="0 2.5 -6" radius=".05" color="#EF2D5E">
<a-sphere id="eclouds1e1" radius=".53" color="#02e8f4" opacity=".4">
<a-entity id="s1e1" material="color: #02e8f4" rotation="0 90 0"; geometry="primitive: torus; radiusTubular: 0.004" >
<a-animation attribute="position" dur="250" from=".53 0 0" to="-.53 0 0" direction="alternate" repeat="indefinite"></a-animation>
<a-animation attribute="geometry.radius" dur="125" from=".01" to=".53" direction="alternate" repeat="indefinite"></a-animation>
</a-entity>
</a-sphere>
<a-sky src="https://upload.wikimedia.org/wikipedia/commons/7/7b/Earth_Western_Hemisphere.jpg"></a-sky>
</a-scene>
<!-- Scripts -->
<script src="scripts/index.js"></script>
</body>
</html>
The torus id'd: s1e1
In here, <a-entity id="s1e1" material="color: #02e8f4" rotation="0 90 0"; geometry="primitive: torus; radiusTubular: 0.004" >
, it has two animations attached to it. One for left to right movement, and another for expanding and contracting.
The question:
I would like these animations to synchronize so that the torus is expanded in the middle and contracted at the ends. It represents a visualization of an electron orbiting a single proton in a hydrogen atom, but I do not know how to approach that.
Upvotes: 0
Views: 322
Reputation: 331
I was in the process of typing up a response, suggesting the use of the animation
component (included in 0.9.0
core) rather than a-animation
(deprecated, and removed in 0.9.0
), which I would still recommend in general practice, but I realized that the animations still do in fact fall out of sync.
I'm assuming this is due to any of the following:
dur
). The higher you set this, the less noticeable the timing issue.setAttribute
under the hood).setTimeout
or setInterval
under the hood. Rather than rely on this, you may want to disable looping and trigger these animations by emitting a timed event so you can guarantee that they're executed simultaneously. You can create a custom component that does this using a throttled tick
handler, setTimeout
or setInterval
.I also suggest using either linear
or easeInOutQuad
for the easing as the default setting only eases in one direction, which can cause an undesirable effect.
Either way, you may want to submit this as a bug to the A-Frame repo: https://github.com/aframevr/aframe/issues/new
Upvotes: 2