Reputation: 51
I am writing a c++ websocket server with boost beast 1.70 and mysql 8 C connector. The server will have several clients simultaneously connected. The particularity is that each client will perform like 100 websocket requests in a row to the server. Each request is "cpu light" for my server but the server perform a "time heavy" sql request for each request.
I have started my server with the websocket_server_coro.cpp example. The server steps are :
1) a websocket read
2) a sql request
3) a websocket write
The problem is that for a given user, the server is "locked" at the step 2 and cannot read until this step and the step 3 are finished. Thus, the 100 requests are solved sequentially. This is too slow for my use case.
I have read that non blocking read/write are not possible with boost beast. However, what I am trying to do now is to execute async_read and async_write in a coroutine.
void ServerCoro::accept(websocket::stream<beast::tcp_stream> &ws) {
beast::error_code ec;
ws.set_option(websocket::stream_base::timeout::suggested(beast::role_type::server));
ws.set_option(websocket::stream_base::decorator([](websocket::response_type &res) {
res.set(http::field::server, std::string(BOOST_BEAST_VERSION_STRING) + " websocket-Server-coro");
}));
ws.async_accept(yield[ec]);
if (ec) return fail(ec, "accept");
while (!_bStop) {
beast::flat_buffer buffer;
ws.async_read(buffer, yield[ec]);
if (ec == websocket::error::closed) {
std::cout << "=> get closed" << std::endl;
return;
}
if (ec) return fail(ec, "read");
auto buffer_str = new std::string(boost::beast::buffers_to_string(buffer.cdata()));
net::post([&, buffer_str] {
// sql async request such as :
// while (status == (mysql_real_query_nonblocking(this->con, sqlRequest.c_str(), sqlRequest.size()))) {
// ioc.poll_one(ec);
// }
// more sql ...
ws.async_write(net::buffer(worker->getResponse()), yield[ec]); // this line is throwing void boost::coroutines::detail::pull_coroutine_impl<void>::pull(): Assertion `! is_running()' failed.
if (ec) return fail(ec, "write");
});
}
}
The problem is that the line with async_write throw an error :
void boost::coroutines::detail::pull_coroutine_impl::pull(): Assertion `! is_running()' failed.
If a replace this line with a sync_write, it works but the server remains sequential for a given user. I have tried to execute this code on a single threaded server. I have also tried to use the same strand for async_read and async_write. Still have the assertion error.
Is such server impossible with boost beast for websocket ? Thank you.
Upvotes: 3
Views: 1692
Reputation: 51
By following the suggestion of Vinnie Falco, I rewrite the code by using "websocket chat" and "async server" as exemple. Here is the final working result of the code :
void Session::on_read(beast::error_code ec, std::size_t bytes_transferred)
{
boost::ignore_unused(bytes_transferred);
if(ec == websocket::error::closed) return; // This indicates that the Session was closed
if(ec) return fail(ec, "read");
net::post([&, that = shared_from_this(), ss = std::make_shared<std::string const>(std::move(boost::beast::buffers_to_string(_buffer.cdata())))] {
/* Sql things that call ioc.poll_one(ec) HERE, for me the sql response go inside worker.getResponse() used below */
net::dispatch(_wsStrand, [&, that = shared_from_this(), sss = std::make_shared < std::string const>(worker.getResponse())] {
async_write(sss);
});
});
_buffer.consume(_buffer.size()); // we remove from the buffer what we just read
do_read(); // go for another read
}
void Session::async_write(const std::shared_ptr<std::string const> &message) {
_writeMessages.push_back(message);
if (_writeMessages.size() > 1) {
BOOST_LOG_TRIVIAL(warning) << "WRITE IS LOCKED";
} else {
_ws.text(_ws.got_text());
_ws.async_write(net::buffer(*_writeMessages.front()), boost::asio::bind_executor(_wsStrand, beast::bind_front_handler(
&Session::on_write, this)));
}
}
void Session::on_write(beast::error_code ec, std::size_t)
{
// Handle the error, if any
if(ec) return fail(ec, "write");
// Remove the string from the queue
_writeMessages.erase(_writeMessages.begin());
// Send the next message if any
if(!_writeMessages.empty())
_ws.async_write(net::buffer(*_writeMessages.front()), boost::asio::bind_executor(_wsStrand, beast::bind_front_handler(
&Session::on_write, this)));
}
Thank you.
Upvotes: 2