Philipp Lenssen
Philipp Lenssen

Reputation: 9218

Unity TextMesh Pro color tag ignored?

I'm using Unity C# with TextMesh Pro. When ticking Rich Text (and ensuring Override Tags is unticked), which I did, it's meant to allow color tags like

<color=#FF0000>* Susan has joined</color>
<color=#000000>Hello!</color>

I've also tried the various variants, like <#FF0000> etc. However, everything remains black for me (except in the Unity debug console, which also supports these color tags when Debug.Logging). Using the <alpha=#44> tag works fine, by the way. What to do? Thanks!

Upvotes: 3

Views: 5054

Answers (1)

Nitro557
Nitro557

Reputation: 334

Check the material attached to the object with the TextMeshPro component, "Face" color should not be in black. enter image description here

Upvotes: 8

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