Reputation: 1197
I'm trying to distribute 3 objects randomly on my stage but it's not working. My movie is 800x800.
function makeRock():void{
var tempRock:MovieClip;
for(var i:Number = 1; i < 3; i++){
tempRock = new Rock();
tempRock.x = Math.round(800);
tempRock.y = Math.round(-800);
addChild(tempRock);
}
}
What am I doing wrong?
Upvotes: 0
Views: 1260
Reputation: 39456
Replace Math.round(800);
with Math.random()*800;
function makeRock():void
{
var tempRock:MovieClip;
var i:uint = 0;
for(i; i < 3; i++)
{
tempRock = new Rock();
tempRock.x = Math.random()*800;
tempRock.y = Math.random()*800;
addChild(tempRock);
}
}
Math.round(800)
is just returning 800.
Math.random()
returns a random number between 0 and 1, which you can multiply by 800 to get a random result of 0-800. A good note to make is that Math.random()
never actually returns 1.0. Just everything from 0 up to 1.
Further reading:
As a side note: this makes it simple to return a random element from an array; because you're never getting 1 you can cast the result of Math.random()*array.length
to uint()
and always be within the boundaries of the array length.
eg.
var ar:Array = [1,2,"hello",4,5,6,7,8,9,0];
var randomElement:Object = ar[uint(Math.random()*ar.length)];
trace(randomElement);
Upvotes: 2