Reputation: 45
I'm trying to visualize Mandelbrot's set with processing, and it's the first time I do something like this. My approach is pretty simple.
I have a function Z, which is literally just the set's main function (f(z)=z^2+c
) and i do a loop for each pixel of the screen, every time i repeat the process of using Z() and using the result as the new z parameter in the function Z()
For some reason what shows up on the screen is only a diagonal line, and i have no idea of why that is.
Here's the full code:
void draw() {
int max_iterations = 100, infinity_treshold = 16;
for (int y = 0; y < 360; y++) {
for (int x = 0; x < 480; x++) {
float z = 0; // the result of the function, (y)
float real = map(x,0,480,-2,2); // map "scales" the coordinate as if the pixel 0 was -2 and the pixel 480 was 2
float imaginary = map(y,0,360,-2,2); // same thing with the height
int func_iterations = 0; // how many times the process of the equation has been excecuted
while (func_iterations < max_iterations) {
z = Z(z, real+imaginary);
if (abs(z) > infinity_treshold) break;
func_iterations++;
}
if (func_iterations == max_iterations) rect(x,y,1,1);
}
}
noLoop();
}
private float Z(float z, float c) {
return pow(z,2)+c;
}
Upvotes: 1
Views: 182
Reputation: 210998
The formula z = z^2 +c
is meant to operate with Complex numbers. I recommend to use PVector
to represent a complex number. e.g.:
private PVector Z(PVector z, PVector c) {
return new PVector(z.x * z.x - z.y * z.y + c.x, 2.0 * z.x * z.y + c.y);
}
See the example:
void setup() {
size(400, 400);
}
void draw() {
background(255);
int max_iterations = 100;
float infinity_treshold = 16.0;
for (int y = 0; y < width; y++) {
for (int x = 0; x < height; x++) {
float real = map(x, 0, width, -2.5, 1.5);
float imaginary = map(y, 0, height, -2, 2);
PVector c = new PVector(real, imaginary);
PVector z = new PVector(0, 0);
int func_iterations = 0;
while (func_iterations < max_iterations) {
z = Z(z, c);
if (z.magSq() > infinity_treshold)
break;
func_iterations++;
}
if (func_iterations == max_iterations) {
point(x, y);
}
}
}
noLoop();
}
private PVector Z(PVector z, PVector c) {
return new PVector(z.x * z.x - z.y * z.y + c.x, 2.0 * z.x * z.y + c.y);
}
See also
wikipedia - Mandelbrot set
Mandelbrot.java
Upvotes: 1
Reputation: 111289
You've declared z as float so it's a real number, it should be complex. I'm not familiar with processing, does it even have a complex number data type?
Another problem is at Z(z, real+imaginary)
Real and imaginary are both floats, so real numbers, so their sum is a real number. You need to construct a complex number from the real and imaginary parts.
Upvotes: 0