Reputation: 666
I am currently trying to create a text that can be updated whenever I hit a button. After going through the documentation, I saw the arcade.draw_text
function is returning a text_sprite
object, but it seems unable to change the text of that object.
Am I doing it completely the wrong way? Or there is a trick I did not get into yet?
Upvotes: 1
Views: 404
Reputation: 8270
Yes, you can do it. Following script changes text on mouse click:
import arcade
class MyGame(arcade.Window):
def __init__(self):
super().__init__(600, 400)
self.text = 'Waiting for click...'
def on_draw(self):
arcade.start_render()
arcade.draw_text(self.text, 300, 200, arcade.color.RED, 30, anchor_x='center')
def on_mouse_release(self, x, y, button, key_modifiers):
self.text = 'Clicked!'
MyGame()
arcade.run()
Text before click:
Text after click:
Upvotes: 1